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Created date
WIP: Don't queue full stage relayouts when moving windows [performance]
!270
· created
Oct 22, 2018
by
Daniel van Vugt
master
1. Performance
Closed
2
33
updated
Nov 25, 2023
WIP: clutter-stage-cogl: Never cache the update_time [performance]
!277
· created
Oct 25, 2018
by
Daniel van Vugt
master
1. Performance
Closed
3
updated
Nov 25, 2023
clutter-stage-cogl: Don't skip past the next frame [performance]
!282
· created
Nov 02, 2018
by
Daniel van Vugt
master
1. Performance
Closed
20
updated
Nov 25, 2023
clutter-actor: Add detail to captured-event signal [performance]
!283
· created
Nov 02, 2018
by
Daniel van Vugt
master
1. Performance
5. Clutter
5. Input
Closed
37
updated
Nov 25, 2023
background-actor: Render gradient MetaBackground correctly
!308
· created
Nov 14, 2018
by
Daniel van Vugt
master
Closed
11
updated
Jun 10, 2020
Sync to the hardware refresh rate, not just 60.00Hz [performance]
!318
· created
Nov 23, 2018
by
Daniel van Vugt
gnome-3-30
1. Performance
Closed
5
updated
Nov 25, 2023
WIP: clutter-stage-cogl: Don't skip past the next frame [performance]
!328
· created
Nov 28, 2018
by
Daniel van Vugt
master
1. Performance
Closed
1
2
updated
Nov 25, 2023
WIP: clutter-master-clock: Remove "idle" detection [performance]
!334
· created
Nov 30, 2018
by
Daniel van Vugt
master
1. Performance
Closed
3
updated
Nov 25, 2023
WIP: Two closely related throttling fixes [performance]
!346
· created
Dec 06, 2018
by
Daniel van Vugt
master
1. Performance
Closed
3
updated
Nov 25, 2023
WIP: Geometric picking 3.30
!347
· created
Dec 07, 2018
by
Daniel van Vugt
gnome-3-30
Closed
2
updated
Dec 07, 2018
backends/stage: Align the software cursor to pixel boundaries
!351
· created
Dec 12, 2018
by
Daniel van Vugt
master
Closed
46
updated
Jun 07, 2019
clutter-stage: Remove a spurious blank line
!377
· created
Jan 08, 2019
by
Daniel van Vugt
master
1. Cleanup
Closed
1
updated
Jan 08, 2019
clutter: Remove unused clutter_actor_box_contains
!465
· created
Mar 01, 2019
by
Daniel van Vugt
master
Closed
1
updated
Mar 01, 2019
clutter-actor: Clip the current draw framebuffer
!516
· created
Mar 29, 2019
by
Daniel van Vugt
master
5. Clutter
Closed
11
updated
Nov 24, 2019
surface-actor-x11: Avoid crashing if leaked
!613
· created
Jun 12, 2019
by
Daniel van Vugt
master
Closed
20
updated
Jun 27, 2019
monitor-manager-kms: Add heuristic to detect multi-GPU desktops
!625
· created
Jun 18, 2019
by
Daniel van Vugt
master
Closed
22
updated
Jun 16, 2021
Convert sync delay from a constant to an env var
!635
· created
Jun 21, 2019
by
Daniel van Vugt
master
Closed
10
updated
Jul 09, 2019
WIP: clutter/stage-cogl: Factor in pending_swaps to next_presentation_time [performance]
!651
· created
Jun 26, 2019
by
Daniel van Vugt
master
1. Performance
Closed
2
19
updated
Nov 25, 2023
WIP: clutter/stage: Process input events out of phase with redraws [performance]
!661
· created
Jun 28, 2019
by
Daniel van Vugt
master
1. Performance
Closed
9
16
updated
Nov 25, 2023
Clarify that `clutter_actor_is_visible` doesn't always mean "is visible"
!681
· created
Jul 11, 2019
by
Daniel van Vugt
master
Closed
5
updated
Feb 14, 2020
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