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Emmanuele Bassi authored
We check when we realize the GdkGLContext, but we never use the check before using the API, and it breaks on drivers that do not implement the extension, or on drivers that only support OpenGL ES 2.0.
33e4826e
We check when we realize the GdkGLContext, but we never use the check before using the API, and it breaks on drivers that do not implement the extension, or on drivers that only support OpenGL ES 2.0.