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view: Take geometry into accout for fullscreen views

Guido Günther requested to merge guidog/phoc:fullscreen-render-path into main

If we hit the direct scanout path geometry doesn't matter for the rendered surface but when the user e.g. opens a popup we hit the rendering path and we need to take geometry into account as otherwise the surface is shifted towards the bottom right edge.

This also fixes UI elements not being responsive in fullscreen.

Closes: #356 (closed) Closes: #357 (closed)

Signed-off-by: Guido Günther agx@sigxcpu.org

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