Consider using WebRTC
Hewwo!
AudioSharing is nice application but using RTSP protocol brings significant delay making it difficult to use it for watching video and playing gaems.
Using WebRTC protocol could lower the delay to nearly real-time values. It is used in GeForce NOW, for example. GStreamer (used in AudioSharing) has WebRTC support.
In far perspective, using WebRTC for both audio and virtual monitor streaming could make AudioSharing a nice alternative to Windows spacedesk application creating a singular computer experience for user. OwO
Let's discuss this, fwiends!
Edited by Felix Häcker