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core: Throw an error when the game failed loading

Adrien Plazas requested to merge aplazas/retro-gtk:load-game into master

This properly supports loading games and this avoids retrieving the AV info if the game failed loading, matching what is stated by libretro.h in the documentation of retro_load_game() and retro_get_system_av_info().

Edited by Adrien Plazas

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