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Thibault Saunier authored
To enhance performance while removing assets we are pausing the previewer generation while deleting clips, this means that the current previewer is always reset to None (in the Manager) and we call `start_next_previewer` when we are done with the clip removal. If the clip holding the generator that was being used before pausing was not removed, it leads to that generator being restarted, but previous code was just recreating a new pipeline from it, without ever stoping previous pipeline, this previous pipeline was destructed while in PAUSED... leading to the deadlock described in the bug report. The strategy is to inform previewers that they should be PAUSED so that they just restart when needed. Fixes #2227
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