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Ray Strode authored
The background vignette currently fits itself to the painted texture, instead of the monitor. This causes some very wrong looking drawing for backgrounds that don't fill the screen. This commit reworks the vignette shader code to be clearer, more correct, and parameterized so that it knows how to scale and position the vignette. https://bugzilla.gnome.org/show_bug.cgi?id=694393
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