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Jasper St. Pierre authored
When we traversed down to reset the culling state, previously we would just skip any actors that wanted culling. In order to properly reset the unobscured_region before painting, we need to traverse down to these places as well. Do this by calling cull_out with NULL regions for both arguments, and adapt existing cull_out implementations to match. https://bugzilla.gnome.org/show_bug.cgi?id=720631
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