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wayland/actor-surface: Fall back to surface buffer_scale in get_geometry_scale()

Robert Mader requested to merge rmader/mutter:dnd-scaling into master

If a surface does not have a toplevel window, get_geometry_scale returns 1 in the not-stage-view-scaled case. This breaks dnd-surfaces. Instead, use the surface buffer_scale in these cases.

Fixes #685 (closed)

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