X and Y button bind error ?
Hi,
I tested libmanette with the controller "Microsoft X-Box 360 pad" and the program "manette-test", but when I press the X button, the program outputs a BTN_Y press and when I press the Y button, the program outputs a BTN_X press.
In the "parse_destination_input" function in the file "manette-mapping.c", we can see the following lines:
{ EV_KEY, BTN_Y, "x" },
{ EV_KEY, BTN_X, "y" },
Is it normal?
If not, are those two following lines better suited?
{ EV_KEY, BTN_Y, "y" },
{ EV_KEY, BTN_X, "x" },