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stylesheet: fix overdraw of "textview text"

Christian Hergert requested to merge wip/chergert/fix-overdraw into main

Currently the big large white background on textviews is drawn twice, once for the .view and once for the "textview > text".

Those are often the largest element on display, so best to avoid (re)flipping so many bits in the GPU.

At some point I need to make GskGLCommandQueue be able to step through each glDrawArrays()...

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