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Emmanuele Bassi authored
Use the 1.30 GLSL shading language for the fragment and vertex shaders. https://bugzilla.gnome.org/show_bug.cgi?id=756142
9601479f
Use the 1.30 GLSL shading language for the fragment and vertex shaders. https://bugzilla.gnome.org/show_bug.cgi?id=756142