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Michael Natterer authored
2005-11-16 Michael Natterer <mitch@imendio.com> * gtk/gtkimage.c (animation_timeout): call gtk_window_process_updates() so the animation keeps running even if the main loop is busy with sources that eat a lot of cpu with high priority. Fixes bug #321444. (gtk_image_new_from_animation): document the fact that the animation will stop running if the main loop is busy with sources that have priorities higher than G_PRIORITY_DEFAULT. * tests/testimage.c: added test case that shows an animation even though a cpu-eating idle function is running.
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