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Updated date
GSK/GL: Relax check for GL 3.x+ legacy contexts
!4187
· created
Nov 22, 2021
by
Chun-wei Fan
OpenGL
Windows
Merged
0
updated
Jan 03, 2022
Fix running GTK4 under EGL on Windows
!4188
· created
Nov 23, 2021
by
Chun-wei Fan
OpenGL
Windows
Merged
2
10
updated
Dec 10, 2021
GDK-Win32: Port EGL code to newer common GDK code
!4040
· created
Oct 07, 2021
by
Chun-wei Fan
master
GTK4
OpenGL
Windows
Merged
9
updated
Nov 19, 2021
ngl: move uniform key mapping into uniform state
!3340
· created
Mar 23, 2021
by
Christian Hergert
4.2
master
OpenGL
Merged
1
updated
Mar 23, 2021
fix ngl cache eviction
!3316
· created
Mar 19, 2021
by
Christian Hergert
master
OpenGL
Merged
0
updated
Mar 19, 2021
ngl: ensure vertices buffer allocates enough vertices
!3314
· created
Mar 18, 2021
by
Christian Hergert
4.2
master
OpenGL
Merged
0
updated
Mar 18, 2021
ngl: apply fewer uniforms
!3289
· created
Mar 12, 2021
by
Christian Hergert
master
OpenGL
Merged
0
updated
Mar 12, 2021
ngl: remove unnecessary suffix array
!3254
· created
Mar 03, 2021
by
Christian Hergert
master
OpenGL
Merged
0
updated
Mar 03, 2021
ngl: fix typo from NGL rename
!3246
· created
Mar 01, 2021
by
Christian Hergert
master
OpenGL
Merged
0
updated
Mar 02, 2021
gsk: add OpenGL based GskNglRenderer
!3225
· created
Feb 19, 2021
by
Christian Hergert
4.2
master
OpenGL
Merged
46
updated
Feb 24, 2021
macos: make OpenGL context opaque when possible
!3226
· created
Feb 19, 2021
by
Christian Hergert
4.2
master
MacOS
OpenGL
Merged
1
updated
Feb 22, 2021
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