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Draft: gsk/gpu: avoid reusing same GskGpuFrame twice in a row

Christian Hergert requested to merge wip/chergert/gpu-second-gl-frame into main

Currently, GskGlFrame does not have a wait implementation which means we'll always be reusing the same frame. This tries to avoid colliding a bit by ensuring we flip between a second GskGpuFrame.

This is just an idea to see if it helps w/ glMapBufferRange on systems that were previously slow.

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