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glrenderer: Fix to prevent creation of GL_TEXTURE_MAG_FILTER filters with incorrect values

In !5676 (merged) , it is trying to create a GL_TEXTURE_MAG_FILTER specifying GL_LINEAR_MIPMAP_LINEAR against the OpenGL specification, It completely breaks the OpenGL backend, at least on MacOS.

This MR fixes it by the same means as gskglrenderjob.c to avoid creating GL_TEXTURE_MAG_FILTER with incorrect values.

Edited by sumibi-yakitori

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