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GDK/Win32: Re-enable libANGLE GLES to work

Chun-wei Fan requested to merge win32-egl-angle into main


From the commit message, for enforcing using OpenGL/ES API throughout when libANGLE is used for the EGL implementation, since the EGL_KHR_create_context extension implemented by libANGLE does not support desktop OpenGL adequately.

Basically, we need to force a OpenGL/ES API by using gdk_gl_context_set_use_es() just prior to really realizing the EGL context in the Windows EGL code.

With blessings, thank you!

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