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egl: Set the draw buffer to GL_BACK_LEFT

Benjamin Otte requested to merge wip/otte/for-master into master

Instead of using GL_BACK, use GL_BACK_LEFT, because the spec demands this (many drivers don't).

Also move the call from the GDK backends into the GLContext code, as this is a generic EGL issue (nvidia being the main driver in need of this call, see 9c4c4eaa for a longer discussion).

Fixes #4402 (closed)

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