unified renderer: text rendering
The text rendering in the unified renders needs some work:
- Implement subpixel positioning
- Fix text handling in the uber shader
- Add tests for font rendering
- Figure out issues in this screenshot:
blend {
mode: difference;
bottom: transform {
transform: scale(100);
child: text {
color: red;
font: "Monospace 3";
glyphs: "o";
}
}
top: text {
color: red;
font: "Monospace 300";
glyphs: "o";
}
}
- Investigate glyphy again
Edited by Matthias Clasen