Vulkan Roadmap
Basically all that I think will be needed to put Vulkan back in the spotlights.
GSK
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Vulkan Images Library -
Introduce GskVulkanImageLibrary -
Port GskVulkanGlyphCache to it -
Introduce GskVulkanShadowLibrary
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Implement fallback nodes -
Outset shadow (#925 (closed)) -
Inset shadow (#925 (closed)) -
Shadow (#1102 (closed)) -
3D clips
-
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Fix remaining invalid API usage -
Untimely buffer destruction (!5832 (merged)) -
Out-of-bounds damage rects on resize
-
-
GskVulkanShaderNode
GDK
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GdkVulkanTexture -
Move VkSurfaceKHR to GdkSurface -
Obsolete GdkVulkanContext
GTK
-
GtkVulkanArea -
GtkSnapshot API for Vulkan shaders
Potential Exploration
-
Bindless rendering -
GL interop
Edited by Georges Basile Stavracas Neto