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  • Benjamin Otte's avatar
    gdk: Add GDK_MEMORY_NONE depth · 1bbf5f7a
    Benjamin Otte authored
    That's basically the "undefined" value. We need that when drawing
    nothing, which so far only happens with empty container nodes.
    
    But empty container nodes can be children of other nodes, and that makes
    things propagate. So instead of catching them, force the whole rest of
    the code to deal with an undefined depth.
    
    We also can't just set a random depth, because that will cause merging
    to fail.
    1bbf5f7a