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LRN authored
Massive changes to OLE2 DnD protocol, which was completely broken before: * Keep GdkDragContext and OLE2 objects separate (don't ref/unref them together, don't necessarily create them together). * Keep IDataObject formats in the object itself, not in a global variable. * Fix getdata() to look up the request target in its format list, not in the global hash table * Create target GdkDragContext on each drag_enter, destroy it on drag_leave, whereas IDropTarget is created when a window becomes a drag destination and is re-used indefinitely. * Query the source IDataObject for its supported types, cache them in the target (!) context. This is how GTK+ works, honestly. * Remember current_src_object when we initiate a drag, to be able to detect later on that the data object is ours and use a shortcut when querying targets * Make sure GDK_DRAG_MOTION is only sent when something changes * Support GTK drag cursors * Ensure that exotic GTK clipboard formats are registered (but...
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