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Matthias Clasen authored
Just append a texture node. Note that this is not 100% done yet. The GL area really needs to keep a pool of textures, and only reuse them once the GdkTexture object is gone.
5711fb9b
Just append a texture node. Note that this is not 100% done yet. The GL area really needs to keep a pool of textures, and only reuse them once the GdkTexture object is gone.