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dnd: Use pointer actor instead of picking manually

Use the pointer actor for getting the drop target and currently hovered actor, it's available anyway and is a lot faster than picking through all actors on stage.

This allows removing the idle loop we currently use to handle the performance impact of picking.

Depends on !519 (closed) since it uses Clutter API to get the pointer actor of a touch sequence.

Edited by Jeff Fortin

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