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WIP: st/label: Enlarge the paint volume to include text-shadow

Having an inaccurate paint volume didn't matter until ae338af1, but after that having too small a paint volume resulted in apparent clipping. Not because clip_to_allocation is set, but just because the offscreen framebuffer is sized to be as small as possible.

This is half of #4409 (closed)

Edited by Daniel van Vugt

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