Feature Request: Initially click an empty field
I start my game by clicking random fields until I reveal at least an empty (zero) tile with the surrounding area. If I hit a mine before that, I have to repeat until I succeed. After creating a new level, immediately and automatically reveal a random empty tile with the surrounding area and start the clock. This would remove the necessity to repeatedly try this to start a new level. If the user doesn't want to start immediately, she can still restart the level/clock.