timer: pause animation stops working if item's location changes due to sorting
It seems like the timer sorting functionality is causing the timer pause animation to stop working if the paused timer is moved. (see pictures)
Using Clocks 46.rc.
steps to reproduce:
- Add a long timer, start it, then pause it. --> pause blinking animation should be working
- Add a shorter timer, start it. Notice how it takes the place of the previous timer since it's shorter while running.
- The longer timer's pause animation is frozen.
screenshots:
Edited by Ashkan Arabi