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Michael Natterer authored
2001-03-04 Michael Natterer <mitch@gimp.org> * app/gimpbrushpreview.c * app/gimpgradientpreview.c * app/gimppalettepreview.c * app/gimppatternpreview.c * app/gimptoolinfopreview.c: removed all dnd code ... * app/gimppreview.c: ... and put it where is belongs. * app/gimpcontext.c: use g_type_is_a() instead of comparing the types directly. * app/gimpdnd.[ch]: same g_type_is_a() fix here. New function gimp_dnd_viewable_source_unset(). * app/gimpdrawablelistitem.c: gtk_signal_connect_while_alive() to GimpDrawable's "visibility_changed" fixes a crash here. * app/gimplayerlistitem.c: check more strictly if DND reordering of layers is allowed. * app/gimplistitem.c: more DND reordering checking. Start drawing the drop indicator at x = name_label->allocation.x (looks better IMHO).
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