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Ell authored
Add a new "Swap compression" option to the preferences, allowing explicit control over the tile-swap compression algorithm. Previously, control over swap compression was only possible through GEGL command-line options/environment variables. Since the GEGL API to list all available compression algorithms is still private for now, we currently only list the three predefined compression levels -- "best performance" (the default), "balanced", and "best compression" -- and a "none" option, to disable compression altogether. Selecting a custom compression algorithm is possible by entering its name manually.
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