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Ell authored
Split libappgegl into libappgegl-generic and libappgegl-sse2, and move the SSE2 code (part of the newly added smudge code) to the latter, so that the rest of the code can be compiled without SSE2 compiler flags. This allows building GIMP with SSE acceleration enabled, while running the resulting binary on a target with no SSE accelration.
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