Convert custom ImageMap icons to vectors
Since I've been working on icons recently, I thought I'd try tackling an issue with the ImageMap UI. Currently, it looks like this:
As you can see, the red outlined icons are much smaller than the ones around them. This is because they are custom PNG icons, while the rest are "stock" icons from GIMP. Therefore, they can't scale and end up looking odd on screens with larger icons. Since the icons are simple enough, I took a shot at converting them to vector format:
Not perfect, but I think it's a fair recreation of the original raster icons. I left the .png files as a fallback in case the build system does not support vector icons. Ideally though, the icons should all appear to be the same size now.
- @rangelovd, hi! If you have any suggestions or notice any issues with the .svg files, I'd appreciate your thoughts.
- @brunolopesdsilv, hello! Let me know if you have any changes for the meson.build file. My variable trick to conditionally load the icons works but I don't know if it's best practices.