on-canvas text editor enhancements sufficient to remove need for separate editor
Submitted by lia..@..w3.org
Link to original bug (#632092)
Description
The on-canvas text editing is fabulous; please consider some enhancements to reduce the need for the external text editor... Here are some of the issues I see...
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#2913: keep the toolbar on-screen, e.g. when zoomed in or editing large text layers: see -
#5113: make the toolbar draggable -
provide a visal affordance for the context menu (copy/cut/paste/paste-formatted) -
provide an option to use a standard text font for editing (e.g. in case you can't read the text in the display font) -
how to edit text-on-a-path, or a 200-line piece of text, on the canvas? -
What if the text area is wider than your screen, but if you zoom out you can no longer read the text? Horizontal scrolling on every line gets really painful for text editing. -
#375: add support for spelling and the Red Wavy Line, as a tool option (select language) -
#4578: add support for hyphenation and reflowing text (it's much easier in the dialogue today) -
#5523: drawing the text needs to be a lot faster, common operations need to be of the order of 20ms on a reasonable mid-range computer, with some small number of active layers (less than a dozen, say). Right now it's a second or more to redraw if I delete a line, with only 2 or 3 layers.
Version: git master
See also
Edited by Bruno