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Michael Natterer authored
And along with it a lot of stuff like the drawable preview cache, the gegl tile manager backend, temporary gimp_gegl_buffer_foo() stuff, and the remaining bits of performance. The projection is in an evil semi-ported state which makes it work ok-ish for stuff like layer moving, but absolutely unbearable for painting, there is also an off-by-one rendering glitch at some zoom levels.
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