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Martin Nordholts authored
* app/gegl/gimpoperationpointlayermode.c (gimp_operation_point_layer_mode_process): The GEGL API actually allows us to handle the Dissolve layer mode as a point op. The GEGL implementation of Dissolve uses a faster implementation for deterministic behavior than the legacy Dissolve implementation. The end result should be identical (although not on the pixel-level). Completely works the same: o Dissolve svn path=/trunk/; revision=27485
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