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Ell authored
... which determines if a tile will be needs to be stored. This is a slightly stronger condition than ! gegl_tile_is_stored(): a tile needs to be stored if it has an associated tile-storage, is unstored, and is undamaged.
bf6dd78e
... which determines if a tile will be needs to be stored. This is a slightly stronger condition than ! gegl_tile_is_stored(): a tile needs to be stored if it has an associated tile-storage, is unstored, and is undamaged.