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Ell authored
In gegl_tile_handler_cache_insert(), when there's already a cached tile at the same coordinates as the new tile, merely remove the old tile from the cache, but don't damage the corresponding area of the pyramid. We already explicitly damage the pyramid at all the relevant points, so doing this again in cache_insert() is superfluous. Moreover, the code in gegl_tile_handler_cache_void() that is responsible for the damaging is erroneous, and fixing it (as done in the next few commits) would make damaging the pyramid in cache_insert() excessive, breaking a few tests. .mtsync.log
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