Skip to content
  • Ell's avatar
    buffer: don't damage pyramid when inserting new tile to cache · 4aa710fa
    Ell authored
    In gegl_tile_handler_cache_insert(), when there's already a cached
    tile at the same coordinates as the new tile, merely remove the old
    tile from the cache, but don't damage the corresponding area of the
    pyramid.  We already explicitly damage the pyramid at all the
    relevant points, so doing this again in cache_insert() is
    superfluous.  Moreover, the code in gegl_tile_handler_cache_void()
    that is responsible for the damaging is erroneous, and fixing it
    (as done in the next few commits) would make damaging the pyramid
    in cache_insert() excessive, breaking a few tests.
    
    	.mtsync.log
    4aa710fa