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Negative median blur radius, drop shadow growing

woob requested to merge thetoastcaper/gegl:drop-shadow-grow into master

The first commit expands gegl:median-blur to accept a negative radius, which will compute the operation with inverted value/alpha percentiles, allowing it to be used or chained in a bit more easily for things like region growing/shrinking.

This is applied to gegl:dropshadow in the second commit to allow expanding or contracting the shadow

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