Unable to build v44.0 on macOS due to removal of gedit_document_is_untitled()
Hello
We are encountering build errors for both arm64 & x86_64.
arm64:
Undefined symbols for architecture arm64:
"_gedit_document_is_untitled", referenced from:
_gedit_app_osx_set_window_title_impl in gedit-app-osx.m.o
(maybe you meant: __gedit_document_is_untitled)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
x86_64:
Undefined symbols for architecture x86_64:
"_gedit_document_is_untitled", referenced from:
_gedit_app_osx_set_window_title_impl in gedit-app-osx.m.o
(maybe you meant: __gedit_document_is_untitled)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I saw gedit_document_is_untitled()
was removed in favor of tepl_file_get_location()
, but it appears that change was not made in gedit-app-osx.m
.