Added automove functionality in Spider and derivative games.
Submitted by Jason Burns
Link to original bug (#738909)
Description
I've added an option, "Enable Automove", to the options menu in the four games that inherit rules from Spider (the other three are Spiderette, Spider Three Decks, and Will O The Wisp). Patches for Scheme code in games/ and documentation in help/C/ are attached.
For Spider etc., automove is equivalent to double-clicking on a stack that can be moved to foundation.
I have tested the game patches, but not the documentation updates. (If you know the secret config switch to make yelp read the correct helpfiles, let me know; all I've gotten are the ones that come with my distro's version. The doc updates do pass "make check", though.)
I plan to work through some more games and add automove options to them, at my leisure. Currently, to my knowledge, Freecell is the only game with automove.
Version: 3.14.x