Aisleriot should not use hardcoded mouse cursors
Submitted by barcc
Link to original bug (#603913)
Description
Created attachment 149205 replace hardcoded cursors with gdk cursors
While hover over a card or while moving a card it is hard for people with sight defect to keep track of the cursor. At least for me with a big colored cursor theme it is as if the cursor disappears, when the cursor moves over a card. I think, it is better to use a gdk-cursor instead, in particular:
- GDK_HAND1 for the cursor when hover over a card
- GDK_FLEUR when moving a card
I made two patches that resolves the problem. The first changes the cursors and the second removes the code for the hardcoded cursor that is not used any more.
Patch 149205, "replace hardcoded cursors with gdk cursors":
hardcoded-cursors-replace-with-gdk-cursors.patch
Version: pre-3.0
Resolution: RESOLVED OBSOLETE