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Bruno Coudoin authored
* boards/sounds/scroll.wav: added from Tuxpaint * src/boards/crane.c: (item_event), (arrow_event), (place_item), (select_item): added audio effects * src/boards/gtans_callbacks.c: (on_wdrawareagrande_configure_event), (on_wdrawareagrande_button_press_event), (on_wdrawareapetite_configure_event), (on_arrow_clicked), (on_show_clicked), (on_outline_clicked), (on_symetry_clicked), (on_rotation_clicked): added audio effects * src/boards/hanoi.c: (hanoi_create_item), (item_event): added audio effects fixed non centered title background area. * src/boards/submarine.c: (submarine_next_level), (submarine_create_item), (update_timeout_slow), (open_door): added a treasure that you must pickup first, then the door open itself. * src/gcompris/gcompris.c: (gc_init): now intro sounds are not played is a specific activity is requested.
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