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Bruno Coudoin authored
Now an explanation is given at level 2 that up/down keys does control the falling speed. Added focus on plane and tux to show active objects. * src/boards/paratrooper.c: (key_press), (paratrooper_next_level), (paratrooper_move_plane), (paratrooper_move_cloud), (paratrooper_destroy_items), (paratrooper_destroy_all_items), (paratrooper_move_tux), (paratrooper_create_cloud), (paratrooper_add_new_item), (next_state), (item_event):
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