Commit 7c2af169 authored by Evan Nemerson's avatar Evan Nemerson

Don't use "using" in *.vapi.

Fixes bug 593195.
parent 9bf13f3c
......@@ -25,8 +25,6 @@
* SUCH DAMAGE.
*/
using GLib;
[CCode (lower_case_cprefix = "", cheader_filename = "curses.h")]
namespace Curses {
public const int COLORS;
......@@ -65,7 +63,7 @@ namespace Curses {
[CCode (cname = "dupwin")]
public Window copy();
public ulong getbkgd();
public static Window getwin(FileStream filep);
public static Window getwin(GLib.FileStream filep);
public void idcok(bool bf);
public int idlok(bool bf);
public void immedok(bool bf);
......@@ -129,7 +127,7 @@ namespace Curses {
public int notimeout(bool bf);
public int overlay(Window win);
public int overwrite(Window win);
public int putwin(FileStream filep);
public int putwin(GLib.FileStream filep);
public int redrawwin();
public int scroll();
public int scrollok(bool bf);
......@@ -265,7 +263,7 @@ namespace Curses {
[CCode (free_function = "delscreen", cname = "SCREEN", cprefix = "")]
public class Screen {
[CCode (cname = "newterm")]
public Screen(string str, FileStream outfd, FileStream infd);
public Screen(string str, GLib.FileStream outfd, GLib.FileStream infd);
public weak Screen set_term();
}
......
......@@ -20,8 +20,6 @@
* John Carr <john.carr@unrouted.co.uk>
*/
using Posix;
[CCode (cprefix = "fuse_", cheader_filename = "fuse/fuse.h")]
namespace Fuse {
[CCode (cname = "struct fuse_file_info")]
......@@ -44,34 +42,34 @@ namespace Fuse {
[CCode (cname = "struct fuse_context")]
public struct Context {
Fuse fuse;
uid_t uid;
gid_t gid;
/*pid_t pid;*/
Posix.uid_t uid;
Posix.gid_t gid;
/*Posix.pid_t pid;*/
void *private_data;
}
[CCode (cname = "fuse_fill_dir_t")]
public static delegate int FillDir (void* buf, string name, Stat? st, off_t offset);
public static delegate int FillDir (void* buf, string name, Posix.Stat? st, Posix.off_t offset);
public static delegate int GetAttr (string path, Stat* st);
public static delegate int GetAttr (string path, Posix.Stat* st);
public static delegate int Access (string path, int mask);
public static delegate int ReadLink (string path, char* buf, size_t size);
public static delegate int ReadDir (string path, void* buf, FillDir filler, off_t offset, FileInfo fi);
public static delegate int MkNod (string path, mode_t mode, dev_t rdev);
public static delegate int MkDir (string path, mode_t mode);
public static delegate int ReadDir (string path, void* buf, FillDir filler, Posix.off_t offset, FileInfo fi);
public static delegate int MkNod (string path, Posix.mode_t mode, Posix.dev_t rdev);
public static delegate int MkDir (string path, Posix.mode_t mode);
public static delegate int Unlink (string path);
public static delegate int RmDir (string path);
public static delegate int Symlink (string from, string to);
public static delegate int Rename (string from, string to);
public static delegate int Link (string from, string to);
public static delegate int Chmod (string path, mode_t mode);
public static delegate int Chown (string path, uid_t uid, gid_t gid);
public static delegate int Truncate (string path, off_t size);
public static delegate int Utimens (string path, timespec[] ts);
public static delegate int Chmod (string path, Posix.mode_t mode);
public static delegate int Chown (string path, Posix.uid_t uid, Posix.gid_t gid);
public static delegate int Truncate (string path, Posix.off_t size);
public static delegate int Utimens (string path, Posix.timespec[] ts);
public static delegate int Open (string path, FileInfo fi);
public static delegate int Read (string path, char* buf, size_t size, off_t offset, FileInfo fi);
public static delegate int Write (string path, char* buf, size_t size, off_t offset, FileInfo fi);
public static delegate int StatFs (string path, statvfs *stbuf);
public static delegate int Read (string path, char* buf, size_t size, Posix.off_t offset, FileInfo fi);
public static delegate int Write (string path, char* buf, size_t size, Posix.off_t offset, FileInfo fi);
public static delegate int StatFs (string path, Posix.statvfs *stbuf);
public static delegate int Release (string path, FileInfo fi);
public static delegate int Fsync (string path, int isdatasync, FileInfo fi);
......
......@@ -20,8 +20,6 @@
* Jukka-Pekka Iivonen <jp0409@jippii.fi>
*/
using GLib;
[CCode (cprefix = "PQ", cheader_filename = "postgresql/libpq-fe.h")]
namespace Postgres {
......
using GLib;
using SDL;
namespace SDLGraphics {
[CCode (cheader_filename="SDL_gfxPrimitives.h")]
[Compact]
public class Pixel {
[CCode (cname="pixelColor")]
public static int color(Surface dst, int16 x, int16 y, uint32 color);
public static int color(SDL.Surface dst, int16 x, int16 y, uint32 color);
[CCode (cname="pixelRGBA")]
public static int rgba(Surface dst, int16 x, int16 y,
public static int rgba(SDL.Surface dst, int16 x, int16 y,
uchar r, uchar g, uchar b, uchar a);
}// Pixel
......@@ -17,35 +14,35 @@ namespace SDLGraphics {
[Compact]
public class Line {
[CCode (cname="hlineColor")]
public static int color_h(Surface dst, int16 x1, int16 x2,
public static int color_h(SDL.Surface dst, int16 x1, int16 x2,
int16 y, uint32 color);
[CCode (cname="hlineRGBA")]
public static int rgba_h(Surface dst, int16 x1, int16 x2,
public static int rgba_h(SDL.Surface dst, int16 x1, int16 x2,
int16 y, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="vlineColor")]
public static int color_v(Surface dst, int16 x, int16 y1,
public static int color_v(SDL.Surface dst, int16 x, int16 y1,
int16 y2, uint32 color);
[CCode (cname="vlineRGBA")]
public static int rgba_v(Surface dst, int16 x, int16 y1,
public static int rgba_v(SDL.Surface dst, int16 x, int16 y1,
int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="lineColor")]
public static int color(Surface dst, int16 x1, int16 y1,
public static int color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="lineRGBA")]
public static int rgba(Surface dst, int16 x1, int16 y1,
public static int rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aalineColor")]
public static int color_aa(Surface dst, int16 x1, int16 y1,
public static int color_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="aalineRGBA")]
public static int rgba_aa(Surface dst, int16 x1, int16 y1,
public static int rgba_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
}// Line
......@@ -53,19 +50,19 @@ namespace SDLGraphics {
[Compact]
public class Rectangle {
[CCode (cname="rectangleColor")]
public static int outline_color(Surface dst, int16 x1, int16 y1,
public static int outline_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="rectangleRGBA")]
public static int outline_rgba(Surface dst, int16 x1, int16 y1,
public static int outline_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="boxColor")]
public static int fill_color(Surface dst, int16 x1, int16 y1,
public static int fill_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uint32 color);
[CCode (cname="boxRGBA")]
public static int fill_rgba(Surface dst, int16 x1, int16 y1,
public static int fill_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, uchar r, uchar g, uchar b, uchar a);
}// Rectangle
......@@ -73,27 +70,27 @@ namespace SDLGraphics {
[Compact]
public class Circle {
[CCode (cname="circleColor")]
public static int outline_color(Surface dst, int16 x, int16 y,
public static int outline_color(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="circleRGBA")]
public static int outline_rgba(Surface dst, int16 x, int16 y, int16 radius,
public static int outline_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aacircleColor")]
public static int outline_color_aa(Surface dst, int16 x, int16 y,
public static int outline_color_aa(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="aacircleRGBA")]
public static int outline_rgba_aa(Surface dst, int16 x, int16 y, int16 radius,
public static int outline_rgba_aa(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledCircleColor")]
public static int fill_color(Surface dst, int16 x, int16 y,
public static int fill_color(SDL.Surface dst, int16 x, int16 y,
int16 radius, uint32 color);
[CCode (cname="filledCircleRGBA")]
public static int fill_rgba(Surface dst, int16 x, int16 y, int16 radius,
public static int fill_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
uchar r, uchar g, uchar b, uchar a);
}// Circle
......@@ -101,27 +98,27 @@ namespace SDLGraphics {
[Compact]
public class Ellipse {
[CCode (cname="ellipseColor")]
public static int outline_color(Surface dst, int16 xc, int16 yc,
public static int outline_color(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="ellipseRGBA")]
public static int outline_rgba(Surface dst, int16 xc, int16 yc,
public static int outline_rgba(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aaellipseColor")]
public static int outline_color_aa(Surface dst, int16 xc, int16 yc,
public static int outline_color_aa(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="aaellipseRGBA")]
public static int outline_rgba_aa(Surface dst, int16 xc, int16 yc,
public static int outline_rgba_aa(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledEllipseColor")]
public static int fill_color(Surface dst, int16 xc, int16 yc,
public static int fill_color(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uint32 color);
[CCode (cname="filledEllipseRGBA")]
public static int fill_rgba(Surface dst, int16 xc, int16 yc,
public static int fill_rgba(SDL.Surface dst, int16 xc, int16 yc,
int16 rx, int16 ry, uchar r, uchar g, uchar b, uchar a);
}// Ellipse
......@@ -129,19 +126,19 @@ namespace SDLGraphics {
[Compact]
public class Arc {
[CCode (cname="pieColor")]
public static int outline_color(Surface dst, int16 x, int16 y, int16 radius,
public static int outline_color(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="pieRGBA")]
public static int outline_rgba(Surface dst, int16 x, int16 y, int16 radius,
public static int outline_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPieColor")]
public static int fill_color(Surface dst, int16 x, int16 y, int16 radius,
public static int fill_color(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uint32 color);
[CCode (cname="filledPieRGBA")]
public static int fill_rgba(Surface dst, int16 x, int16 y, int16 radius,
public static int fill_rgba(SDL.Surface dst, int16 x, int16 y, int16 radius,
int16 start, int16 end, uchar r, uchar g, uchar b, uchar a);
}// Arc
......@@ -149,29 +146,29 @@ namespace SDLGraphics {
[Compact]
public class Trigon {
[CCode (cname="trigonColor")]
public static int outline_color(Surface dst, int16 x1, int16 y1,
public static int outline_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="trigonRGBA")]
public static int outline_rgba(Surface dst, int16 x1, int16 y1,
public static int outline_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aatrigonColor")]
public static int outline_color_aa(Surface dst, int16 x1, int16 y1,
public static int outline_color_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="aatrigonRGBA")]
public static int outline_rgba_aa(Surface dst, int16 x1, int16 y1,
public static int outline_rgba_aa(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledTrigonColor")]
public static int fill_color(Surface dst, int16 x1, int16 y1,
public static int fill_color(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3, uint32 color);
[CCode (cname="filledTrigonRGBA")]
public static int fill_rgba(Surface dst, int16 x1, int16 y1,
public static int fill_rgba(SDL.Surface dst, int16 x1, int16 y1,
int16 x2, int16 y2, int16 x3, int16 y3,
uchar r, uchar g, uchar b, uchar a);
}// Trigon
......@@ -180,27 +177,27 @@ namespace SDLGraphics {
[Compact]
public class Polygon {
[CCode (cname="polygonColor")]
public static int outline_color(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int outline_color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="polygonRGBA")]
public static int outline_rgba(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int outline_rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="aapolygonColor")]
public static int outline_color_aa(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int outline_color_aa(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="aapolygonRGBA")]
public static int outline_rgba_aa(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int outline_rgba_aa(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
[CCode (cname="filledPolygonColor")]
public static int fill_color(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int fill_color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uint32 color);
[CCode (cname="filledPolygonRGBA")]
public static int fill_rgba(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int fill_rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int n, uchar r, uchar g, uchar b, uchar a);
}// Polygon
......@@ -208,11 +205,11 @@ namespace SDLGraphics {
[Compact]
public class BezierCurve {
[CCode (cname="bezierColor")]
public static int color(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int color(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uint32 color);
[CCode (cname="bezierRGBA")]
public static int rgba(Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
public static int rgba(SDL.Surface dst, [CCode (array_length = false)] int16[] vx, [CCode (array_length = false)] int16[] vy,
int vertices, int steps, uchar r, uchar g, uchar b, uchar a);
}// BezierCurve
......@@ -220,10 +217,10 @@ namespace SDLGraphics {
[Compact]
public class Text {
[CCode (cname="stringColor")]
public static int color(Surface dst, int16 x, int16 y, string s, uint32 color);
public static int color(SDL.Surface dst, int16 x, int16 y, string s, uint32 color);
[CCode (cname="stringRGBA")]
public static int rgba(Surface dst, int16 x, int16 y, string s,
public static int rgba(SDL.Surface dst, int16 x, int16 y, string s,
uchar r, uchar g, uchar b, uchar a);
[CCode (cname="gfxPrimitivesSetFont")]
......@@ -234,11 +231,11 @@ namespace SDLGraphics {
[Compact]
public class RotoZoom {
[CCode (cname="rotozoomSurface")]
public static Surface rotozoom(Surface src, double degrees,
public static SDL.Surface rotozoom(SDL.Surface src, double degrees,
double zoom, int smooth);
[CCode (cname="rotozoomSurfaceXY")]
public static Surface rotozoom_xy(Surface src, double degrees,
public static SDL.Surface rotozoom_xy(SDL.Surface src, double degrees,
double zoomx, double zoomy, int smooth);
[CCode (cname="rotozoomSurfaceSize")]
......@@ -250,7 +247,7 @@ namespace SDLGraphics {
double zoomx, double zoomy, ref int dstwidth, ref int dstheight);
[CCode (cname="zoomSurface")]
public static Surface zoom(Surface src, double zoomx,
public static SDL.Surface zoom(SDL.Surface src, double zoomx,
double zoomy, int smooth);
[CCode (cname="zoomSurfaceSize")]
......
using GLib;
using SDL;
[CCode (cheader_filename="SDL_image.h")]
namespace SDLImage {
[CCode (cname="IMG_Linked_Version")]
public static weak Version linked();
public static weak SDL.Version linked();
[CCode (cname="IMG_LoadTyped_RW")]
public static Surface load_rw_typed(RWops src, int freesrc=0, string type);
public static SDL.Surface load_rw_typed(SDL.RWops src, int freesrc=0, string type);
[CCode (cname="IMG_Load_RW")]
public static Surface load_rw(RWops src, int freesrc=0);
public static SDL.Surface load_rw(SDL.RWops src, int freesrc=0);
[CCode (cname="IMG_Load")]
public static Surface load(string file);
public static SDL.Surface load(string file);
[CCode (cname="IMG_isBMP")]
public static int is_bmp(RWops src);
public static int is_bmp(SDL.RWops src);
[CCode (cname="IMG_isGIF")]
public static int is_gif(RWops src);
public static int is_gif(SDL.RWops src);
[CCode (cname="IMG_isJPG")]
public static int is_jpg(RWops src);
public static int is_jpg(SDL.RWops src);
[CCode (cname="IMG_isLBM")]
public static int is_lbm(RWops src);
public static int is_lbm(SDL.RWops src);
[CCode (cname="IMG_isPCX")]
public static int is_pcx(RWops src);
public static int is_pcx(SDL.RWops src);
[CCode (cname="IMG_isPNG")]
public static int is_png(RWops src);
public static int is_png(SDL.RWops src);
[CCode (cname="IMG_isPNM")]
public static int is_pnm(RWops src);
public static int is_pnm(SDL.RWops src);
[CCode (cname="IMG_isTIF")]
public static int is_tif(RWops src);
public static int is_tif(SDL.RWops src);
[CCode (cname="IMG_isXCF")]
public static int is_xcf(RWops src);
public static int is_xcf(SDL.RWops src);
[CCode (cname="IMG_isXPM")]
public static int is_xpm(RWops src);
public static int is_xpm(SDL.RWops src);
[CCode (cname="IMG_isXV")]
public static int is_xv(RWops src);
public static int is_xv(SDL.RWops src);
[CCode (cname="IMG_LoadBMP_RW")]
public static Surface load_bmp(RWops src);
public static SDL.Surface load_bmp(SDL.RWops src);
[CCode (cname="IMG_LoadGIF_RW")]
public static Surface load_gif(RWops src);
public static SDL.Surface load_gif(SDL.RWops src);
[CCode (cname="IMG_LoadJPG_RW")]
public static Surface load_jpg(RWops src);
public static SDL.Surface load_jpg(SDL.RWops src);
[CCode (cname="IMG_LoadLBM_RW")]
public static Surface load_lbm(RWops src);
public static SDL.Surface load_lbm(SDL.RWops src);
[CCode (cname="IMG_LoadPCX_RW")]
public static Surface load_pcx(RWops src);
public static SDL.Surface load_pcx(SDL.RWops src);
[CCode (cname="IMG_LoadPNG_RW")]
public static Surface load_png(RWops src);
public static SDL.Surface load_png(SDL.RWops src);
[CCode (cname="IMG_LoadPNM_RW")]
public static Surface load_pnm(RWops src);
public static SDL.Surface load_pnm(SDL.RWops src);
[CCode (cname="IMG_LoadTIF_RW")]
public static Surface load_tif(RWops src);
public static SDL.Surface load_tif(SDL.RWops src);
[CCode (cname="IMG_LoadXCF_RW")]
public static Surface load_xcf(RWops src);
public static SDL.Surface load_xcf(SDL.RWops src);
[CCode (cname="IMG_LoadXPM_RW")]
public static Surface load_xpm(RWops src);
public static SDL.Surface load_xpm(SDL.RWops src);
[CCode (cname="IMG_ReadXPMFromArray")]
public static Surface read_xpm(char** xpmdata);
public static SDL.Surface read_xpm(char** xpmdata);
[CCode (cname="IMG_LoadXV_RW")]
public static Surface load_xv(RWops src);
public static SDL.Surface load_xv(SDL.RWops src);
}// SDLImage
using GLib;
using SDL;
[CCode (cheader_filename="SDL_mixer.h")]
namespace SDLMixer {
[CCode (cname="Mix_Linked_Version")]
public static weak Version linked();
public static weak SDL.Version linked();
[CCode (cname="Mix_OpenAudio")]
public static int open(int frequency, uint16 format, int channels, int chunksize);
......@@ -44,7 +41,7 @@ namespace SDLMixer {
[Compact]
public class Chunk {
[CCode (cname="Mix_LoadWAV_RW")]
public Chunk.WAV(RWops src, int freesrc=0);
public Chunk.WAV(SDL.RWops src, int freesrc=0);
[CCode (cname="Mix_QuickLoad_WAV")]
public Chunk.QuickWAV([CCode (array_length = false)] uchar[] mem);
......@@ -105,7 +102,7 @@ namespace SDLMixer {
public Music(string file);
[CCode (cname="Mix_LoadMUS_RW")]
public Music.RW(RWops rw);
public Music.RW(SDL.RWops rw);
[CCode (cname="Mix_GetMusicType")]
public MusicType type();
......
using GLib;
using SDL;
[CCode (cprefix="SDLNet_", cheader_filename="SDL_net.h")]
namespace SDLNet {
[CCode (cname="SDLNet_Linked_Version")]
public static Version linked();
public static SDL.Version linked();
/**
* Initialize the network API
......
using GLib;
using SDL;
[CCode (cheader_filename="SDL_ttf.h")]
namespace SDLTTF {
[CCode (cname="TTF_Linked_Version")]
public static weak Version linked();
public static weak SDL.Version linked();
[CCode (cname="TTF_ByteSwappedUNICODE")]
public static void byteswap_unicode(int swapped);
......@@ -82,30 +79,30 @@ namespace SDLTTF {
public int size_unicode([CCode (array_length = false)] uint16[] text, ref int w, ref int h);
[CCode (cname="TTF_RenderText_Solid")]
public Surface? render(string text, Color fg);
public SDL.Surface? render(string text, SDL.Color fg);
[CCode (cname="TTF_RenderUTF8_Solid")]
public Surface? render_utf8(string text, Color fg);
public SDL.Surface? render_utf8(string text, SDL.Color fg);
[CCode (cname="TTF_RenderUNICODE_Solid")]
public Surface? render_unicode([CCode (array_length = false)] uint16[] text, Color fg);
public SDL.Surface? render_unicode([CCode (array_length = false)] uint16[] text, SDL.Color fg);
[CCode (cname="TTF_RenderText_Shaded")]
public Surface? render_shaded(string text, Color fg, Color bg);
public SDL.Surface? render_shaded(string text, SDL.Color fg, SDL.Color bg);
[CCode (cname="TTF_RenderUTF8_Shaded")]
public Surface? render_shaded_utf8(string text, Color fg, Color bg);
public SDL.Surface? render_shaded_utf8(string text, SDL.Color fg, SDL.Color bg);
[CCode (cname="TTF_RenderUNICODE_Shaded")]
public Surface? render_shaded_unicode([CCode (array_length = false)] uint16[] text, Color fg, Color bg);
public SDL.Surface? render_shaded_unicode([CCode (array_length = false)] uint16[] text, SDL.Color fg, SDL.Color bg);
[CCode (cname="TTF_RenderText_Blended")]
public Surface? render_blended(string text, Color fg);
public SDL.Surface? render_blended(string text, SDL.Color fg);
[CCode (cname="TTF_RenderUTF8_Blended")]
public Surface? render_blended_utf8(string text, Color fg);
public SDL.Surface? render_blended_utf8(string text, SDL.Color fg);
[CCode (cname="TTF_RenderUNICODE_Blended")]
public Surface? render_blended_unicode([CCode (array_length = false)] uint16[] text, Color fg);
public SDL.Surface? render_blended_unicode([CCode (array_length = false)] uint16[] text, SDL.Color fg);
}// Font
}// SDLTTF
using GLib;
[CCode (cprefix="SDL_", cheader_filename="SDL.h")]
namespace SDL {
///
......
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