Commit 2fdf8664 authored by Ali Sabil's avatar Ali Sabil

clutter-1.0: Replaced the clutter-1.0 bindings with generated ones

Based on patch from Frederik Zipp
parent 776c1fd7
cairo
pangocairo
pango
cogl-1.0
clutter-json-1.0
This diff is collapsed.
namespace Clutter {
public class Actor {
[CCode (cname = "clutter_get_actor_by_gid")]
public static unowned Clutter.Actor get_by_gid (uint32 id);
}
[CCode (dup_function = "clutter_actor_box_copy", free_function = "clutter_actor_box_free")]
public struct ActorBox {
[CCode (cname = "clutter_actor_box_from_vertices")]
public ActorBox.from_vertices (Clutter.Vertex[] verts);
}
[CCode (get_value_function = "clutter_value_get_color", set_value_function = "clutter_value_set_color", dup_function = "clutter_color_copy", free_function = "clutter_color_free")]
public struct Color {
[CCode (cname = "clutter_color_from_hls")]
public Color.from_hls (float hue, float luminance, float saturation);
[CCode (cname = "clutter_color_from_pixel")]
public Color.from_pixel (uint32 pixel);
[CCode (cname = "clutter_color_from_string")]
public Color.from_string (string str);
[CCode (cname = "clutter_color_from_string")]
public bool parse_string (string str);
public static GLib.HashFunc hash;
public static GLib.EqualFunc equal;
}
public interface Container : GLib.Object {
public void add (...);
[CCode (vfunc_name = "add")]
public abstract void add_actor (Clutter.Actor actor);
public void remove (...);
[CCode (vfunc_name = "remove")]
public abstract void remove_actor (Clutter.Actor actor);
[NoWrapper]
public virtual void create_child_meta (Clutter.Actor actor);
[NoWrapper]
public virtual void destroy_child_meta (Clutter.Actor actor);
public virtual void foreach_with_internals (Clutter.Callback callback);
public virtual unowned Clutter.ChildMeta get_child_meta (Clutter.Actor actor);
[NoWrapper]
public virtual void lower (Clutter.Actor actor, Clutter.Actor? sibling);
[NoWrapper]
public virtual void raise (Clutter.Actor actor, Clutter.Actor? sibling);
public virtual void sort_depth_order ();
public GLib.List<weak Clutter.Actor> get_children ();
}
[CCode (cheader_filename = "clutter/clutter.h")]
namespace FrameSource {
public static uint add (uint fps, GLib.SourceFunc func);
public static uint add_full (int priority, uint fps, GLib.SourceFunc func, GLib.DestroyNotify? notify = null);
}
public class InputDevice {
[CCode (cname = "clutter_get_input_device_for_id")]
public static unowned Clutter.InputDevice get_for_id (int id);
}
[CCode (cname = "GParamSpec")]
public class ParamSpecColor: GLib.ParamSpec {
[CCode (cname = "clutter_param_spec_color")]
public ParamSpecColor (string name, string nick, string blurb, Clutter.Color default_value, GLib.ParamFlags flags);
}
[CCode (cname = "GParamSpec")]
public class ParamSpecFixed: GLib.ParamSpec {
[CCode (cname = "clutter_param_spec_fixed")]
public ParamSpecFixed (string name, string nick, string blurb, Cogl.Fixed minimum, Cogl.Fixed maximum, Cogl.Fixed default_value, GLib.ParamFlags flags);
}
[CCode (cname = "GParamSpec")]
public class ParamSpecUnits: GLib.ParamSpec {
[CCode (cname = "clutter_param_spec_units")]
public ParamSpecUnits (string name, string nick, string blurb, Clutter.Units minimum, Clutter.Units maximum, Clutter.Units default_value, GLib.ParamFlags flags);
}
public class Stage {
[CCode (cname = "clutter_redraw")]
public void redraw ();
}
public class Texture {
[CCode (type = "ClutterActor*", has_construct_function = false)]
public Texture.from_file (string filename) throws TextureError;
}
[CCode (cheader_filename = "clutter/clutter.h")]
namespace Threads {
[CCode (cheader_filename = "clutter/clutter.h")]
namespace FrameSource {
[CCode (cname = "clutter_threads_add_frame_source")]
public static uint add (uint fps, GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_frame_source_full")]
public static uint add_full (int priority, uint fps, GLib.SourceFunc func, GLib.DestroyNotify? notify = null);
}
[CCode (cheader_filename = "clutter/clutter.h")]
namespace Idle {
[CCode (cname = "clutter_threads_add_idle")]
public static uint add (GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_idle_full")]
public static uint add_full (int priority, GLib.SourceFunc func, GLib.DestroyNotify? notify = null);
}
[CCode (cheader_filename = "clutter/clutter.h")]
namespace Timeout {
[CCode (cname = "clutter_threads_add_timeout")]
public static uint add (uint interval, GLib.SourceFunc func);
[CCode (cname = "clutter_threads_add_timeout_full")]
public static uint add_full (int priority, uint interval, GLib.SourceFunc func, GLib.DestroyNotify? notify = null);
}
public static void enter ();
public static void init ();
public static void leave ();
public static void set_lock_functions (GLib.Callback enter_fn, GLib.Callback leave_fn);
}
[CCode (type_id = "CLUTTER_TYPE_UNITS", get_value_function = "clutter_value_get_unit", set_value_function = "clutter_value_set_unit", dup_function = "clutter_units_copy", free_function = "clutter_units_free")]
public struct Units {
public Clutter.UnitType unit_type;
public float value;
public float pixels;
public uint pixels_set;
[CCode (cname = "clutter_units_from_em")]
public Units.from_em (float em);
[CCode (cname = "clutter_units_from_em_for_font")]
public Units.from_em_for_font (string font_name, float em);
[CCode (cname = "clutter_units_from_mm")]
public Units.from_mm (float mm);
[CCode (cname = "clutter_units_from_pixels")]
public Units.from_pixels (int px);
[CCode (cname = "clutter_units_from_pt")]
public Units.from_pt (float pt);
[CCode (cname = "clutter_units_from_string")]
public Units.from_string (string str);
public Clutter.UnitType get_unit_type ();
public float get_unit_value ();
public float to_pixels ();
public unowned string to_string ();
}
[CCode (cheader_filename = "clutter/clutter.h")]
namespace Util {
[CCode (cname = "clutter_util_next_p2")]
public static int next_power_of_2 (int a);
}
[CCode (cprefix = "clutter_value_", cheader_filename = "clutter/clutter.h")]
namespace Value {
public unowned Clutter.Color? get_color (GLib.Value value);
public void set_color (GLib.Value value, Clutter.Color color);
public unowned Cogl.Fixed? get_fixed (GLib.Value value);
public void set_fixed (GLib.Value value, Cogl.Fixed fixed_);
public unowned Clutter.Units get_units (GLib.Value value);
public void set_units (GLib.Value value, Clutter.Units units);
public unowned float[] get_shader_float (GLib.Value value);
public void set_shader_float (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] floats);
public unowned int[] get_shader_int (GLib.Value value);
public void set_shader_int (GLib.Value value, [CCode (array_length_pos = 1.9)] int[] ints);
public unowned float[] get_shader_matrix (GLib.Value value);
public void set_shader_matrix (GLib.Value value, [CCode (array_length_pos = 1.9)] float[] matrix);
}
[CCode (cprefix = "CLUTTER_FEATURE_")]
[Flags]
public enum FeatureFlags {
TEXTURE_NPOT,
SYNC_TO_VBLANK,
TEXTURE_YUV,
TEXTURE_READ_PIXELS,
STAGE_STATIC,
STAGE_USER_RESIZE,
STAGE_CURSOR,
SHADERS_GLSL,
OFFSCREEN,
STAGE_MULTIPLE;
[CCode (cname = "clutter_feature_available")]
public bool is_available ();
[CCode (cname = "clutter_feature_get_all")]
public static Clutter.FeatureFlags get ();
}
}
-DCLUTTER_COMPILATION
-DCLUTTER_DISABLE_DEPRECATED
clutter-keysyms.h
clutter-deprecated.h
x11/clutter-x11.h
x11/clutter-x11-texture-pixmap.h
glx/clutter-glx.h
glx/clutter-glx-texture-pixmap.h
include/clutter-1.0/clutter/
lib/libclutter-glx-1.0.so
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Clutter cheader_filename="clutter/clutter.h"
ClutterActor:clip accessor_method="0"
ClutterActor:scale_gravity accessor_method="1"
ClutterActor::destroy has_emitter="1"
ClutterActor::event has_emitter="1"
ClutterActor::hide has_emitter="1"
ClutterActor::paint has_emitter="1"
ClutterActor::pick has_emitter="1"
ClutterActor::queue_redraw hidden="1"
ClutterActor::realize has_emitter="1"
ClutterActor::show has_emitter="1"
ClutterActor::unrealize has_emitter="1"
ClutterActor::button_press_event.event type_name="ButtonEvent"
ClutterActor::button_release_event.event type_name="ButtonEvent"
ClutterActor::enter_event.event type_name="CrossingEvent"
ClutterActor::leave_event.event type_name="CrossingEvent"
ClutterActor::key_press_event.event type_name="KeyEvent"
ClutterActor::key_release_event.event type_name="KeyEvent"
ClutterActor::motion_event.event type_name="MotionEvent"
ClutterActor::scroll_event.event type_name="ScrollEvent"
ClutterActor::parent_set.old_parent nullable="1"
clutter_actor_animate_with_alphav.n_properties hidden="1"
clutter_actor_animate_with_alphav.properties array_length_pos="1.9"
clutter_actor_animate_with_alphav.values is_array="1" array_length_pos="1.9"
clutter_actor_animate_with_timelinev.n_properties hidden="1"
clutter_actor_animate_with_timelinev.properties array_length_pos="2.9"
clutter_actor_animate_with_timelinev.values is_array="1" array_length_pos="2.9"
clutter_actor_animatev.n_properties hidden="1"
clutter_actor_animatev.properties array_length_pos="2.9"
clutter_actor_animatev.values is_array="1" array_length_pos="2.9"
clutter_actor_apply_relative_transform_to_point.ancestor nullable="1"
clutter_actor_apply_relative_transform_to_point.vertex is_out="1" transfer_ownership="1"
clutter_actor_apply_transform_to_point.vertex is_out="1" transfer_ownership="1"
clutter_actor_has_clip name="get_has_clip" hidden="1"
clutter_actor_get_allocation_box.box is_out="1"
clutter_actor_get_allocation_geometry.geom is_out="1"
clutter_actor_get_anchor_point.anchor_* is_out="1"
clutter_actor_get_clip.* is_out="1"
clutter_actor_get_depth hidden="1"
clutter_actor_get_fixed_position_set hidden="1"
clutter_actor_get_height hidden="1"
clutter_actor_get_opacity hidden="1"
clutter_actor_get_reactive hidden="1"
clutter_actor_get_name hidden="1"
clutter_actor_get_parent nullable="1"
clutter_actor_get_position.* is_out="1"
clutter_actor_get_preferred_height.min_height_p is_out="1"
clutter_actor_get_preferred_height.natural_height_p is_out="1"
clutter_actor_get_preferred_size.* is_out="1" nullable="1"
clutter_actor_get_preferred_width.min_width_p is_out="1"
clutter_actor_get_preferred_width.natural_width_p is_out="1"
clutter_actor_get_rotation.* is_out="1"
clutter_actor_get_scale.* is_out="1"
clutter_actor_get_scale_center.* is_out="1"
clutter_actor_get_scale_gravity hidden="1"
clutter_actor_get_size.* is_out="1"
clutter_actor_get_transformed_position.* is_out="1"
clutter_actor_get_transformed_size.* is_out="1"
clutter_actor_get_width hidden="1"
clutter_actor_get_x hidden="1"
clutter_actor_get_y hidden="1"
clutter_actor_set_depth hidden="1"
clutter_actor_set_height hidden="1"
clutter_actor_set_opacity hidden="1"
clutter_actor_set_reactive hidden="1"
clutter_actor_set_name hidden="1"
clutter_actor_set_width hidden="1"
clutter_actor_set_x hidden="1"
clutter_actor_set_y hidden="1"
ClutterActorBox is_value_type="1"
clutter_actor_box_copy hidden="1"
clutter_actor_box_free hidden="1"
clutter_actor_box_from_vertices hidden="1"
clutter_actor_box_get_origin.x is_out="1"
clutter_actor_box_get_origin.y is_out="1"
clutter_actor_box_get_size.width is_out="1"
clutter_actor_box_get_size.height is_out="1"
clutter_actor_box_new hidden="1"
clutter_alpha_get_alpha hidden="1"
clutter_alpha_get_mode hidden="1"
clutter_alpha_get_timeline hidden="1"
clutter_alpha_register_func.data hidden="1"
clutter_alpha_set_mode hidden="1"
clutter_alpha_set_timeline hidden="1"
clutter_alpha_set_func.data hidden="1"
clutter_alpha_set_func.func transfer_ownership="1"
clutter_alpha_set_func.destroy hidden="1"
clutter_alpha_new_with_func.data hidden="1"
clutter_alpha_new_with_func.func transfer_ownership="1"
clutter_alpha_new_with_func.destroy hidden="1"
ClutterAnimation::completed has_emitter="1"
clutter_animation_get_alpha hidden="1"
clutter_animation_get_duration hidden="1"
clutter_animation_get_loop hidden="1"
clutter_animation_get_mode hidden="1"
clutter_animation_get_object hidden="1"
clutter_animation_get_timeline hidden="1"
clutter_animation_set_alpha hidden="1"
clutter_animation_set_duration hidden="1"
clutter_animation_set_loop hidden="1"
clutter_animation_set_mode hidden="1"
clutter_animation_set_object hidden="1"
clutter_animation_set_timeline hidden="1"
ClutterAnyEvent is_value_type="1"
clutter_behaviour_actors_foreach.data hidden="1"
clutter_behaviour_get_actors type_arguments="Actor"
clutter_behaviour_get_alpha hidden="1"
clutter_behaviour_set_alpha hidden="1"
clutter_behaviour_depth_get_bounds.depth_* is_out="1"
ClutterBehaviourEllipse:center accessor_method="0"
clutter_behaviour_ellipse_get_center.* is_out="1"
clutter_behaviour_ellipse_get_tilt.* is_out="1"
clutter_behaviour_ellipse_get_angle_end hidden="1"
clutter_behaviour_ellipse_get_angle_start hidden="1"
clutter_behaviour_ellipse_get_direction hidden="1"
clutter_behaviour_ellipse_get_width hidden="1"
clutter_behaviour_ellipse_get_height hidden="1"
clutter_behaviour_ellipse_set_angle_end hidden="1"
clutter_behaviour_ellipse_set_angle_start hidden="1"
clutter_behaviour_ellipse_set_direction hidden="1"
clutter_behaviour_ellipse_set_width hidden="1"
clutter_behaviour_ellipse_set_height hidden="1"
clutter_behaviour_opacity_get_bounds.opacity_* is_out="1"
clutter_behaviour_path_get_path hidden="1"
clutter_behaviour_path_set_path hidden="1"
clutter_behaviour_rotate_get_axis hidden="1"
clutter_behaviour_rotate_get_bounds.angle_* is_out="1"
clutter_behaviour_rotate_get_center.* is_out="1"
clutter_behaviour_rotate_get_direction hidden="1"
clutter_behaviour_rotate_set_axis hidden="1"
clutter_behaviour_rotate_set_direction hidden="1"
clutter_behaviour_scale_get_bounds.* is_out="1"
clutter_binding_pool_install_action.data hidden="1"
clutter_binding_pool_install_action.callback transfer_ownership="1"
clutter_binding_pool_install_action.notify hidden="1"
clutter_binding_pool_override_action.data hidden="1"
clutter_binding_pool_override_action.callback transfer_ownership="1"
clutter_binding_pool_override_action.notify hidden="1"
ClutterButtonEvent is_value_type="1"
clutter_cairo_texture_create transfer_ownership="1"
clutter_cairo_texture_create_region transfer_ownership="1"
clutter_cairo_texture_get_surface_size.* is_out="1"
clutter_child_meta_get_actor hidden="1"
clutter_child_meta_get_container hidden="1"
clutter_clone_get_source hidden="1"
clutter_clone_set_source hidden="1"
ClutterColor is_value_type="1" free_function="clutter_color_free" dup_function="clutter_color_copy"
clutter_color_add.result is_out="1"
clutter_color_copy hidden="1"
clutter_color_darken.result is_out="1"
clutter_color_equal hidden="1"
clutter_color_free hidden="1"
clutter_color_from_hls hidden="1"
clutter_color_from_pixel hidden="1"
clutter_color_from_string hidden="1"
clutter_color_hash hidden="1"
clutter_color_lighten.result is_out="1"
clutter_color_new hidden="1"
clutter_color_shade.result is_out="1"
clutter_color_subtract.result is_out="1"
clutter_color_to_hls.* is_out="1"
clutter_color_to_string transfer_ownership="1"
clutter_container_add hidden="1"
clutter_container_add_actor hidden="1"
clutter_container_get_children hidden="1"
clutter_container_create_child_meta virtual="1" abstract="0"
clutter_container_create_child_meta hidden="1"
clutter_container_destroy_child_meta hidden="1"
clutter_container_foreach_with_internals hidden="1"
clutter_container_get_child_meta hidden="1"
clutter_container_lower.sibling nullable="1"
clutter_container_lower_child.sibling nullable="1"
clutter_container_lower hidden="1"
clutter_container_raise.sibling nullable="1"
clutter_container_raise_child.sibling nullable="1"
clutter_container_raise hidden="1"
clutter_container_remove hidden="1"
clutter_container_remove_actor hidden="1"
clutter_container_sort_depth_order hidden="1"
ClutterCrossingEvent is_value_type="1"
clutter_event_type name="get_type"
ClutterFeatureFlags hidden="1"
clutter_feature_available hidden="1"
clutter_feature_get_all hidden="1"
clutter_frame_source_add hidden="1"
clutter_frame_source_add_full hidden="1"
ClutterFog is_value_type="1"
ClutterGeometry is_value_type="1"
clutter_get_actor_by_gid hidden="1"
clutter_get_input_device_for_id hidden="1"
clutter_init.argc hidden="1"
clutter_init.argv is_array="1" is_ref="1" array_length_pos="0.9"
clutter_init_with_args.argc hidden="1"
clutter_init_with_args.argv is_array="1" is_ref="1" array_length_pos="0.9"
clutter_interval_compute_value.value is_out="1"
clutter_interval_get_final_value.value is_out="1"
clutter_interval_get_initial_value.value is_out="1"
clutter_interval_get_interval ellipsis="1"
clutter_interval_get_value_type hidden="1"
ClutterKeyEvent is_value_type="1"
ClutterKnot is_value_type="1"
clutter_list_model_newv.n_columns hidden="1"
clutter_list_model_newv.types array_length_pos="0.9"
clutter_list_model_newv.names array_length_pos="0.9"
clutter_model_append ellipsis="1"
clutter_model_appendv.n_columns hidden="1"
clutter_model_appendv.columns is_array="1" array_length_pos="0.9"
clutter_model_appendv.values is_array="1" array_length_pos="0.9"
clutter_model_insertv.n_columns hidden="1"
clutter_model_insertv.columns is_array="1" array_length_pos="1.9"
clutter_model_insertv.values is_array="1" array_length_pos="1.9"
clutter_model_set_filter.func transfer_ownership="1"
clutter_model_set_filter.notify hidden="1"
clutter_model_set_names.n_columns hidden="1"
clutter_model_set_names.names array_length_pos="0.9"
clutter_model_set_sort.func transfer_ownership="1"
clutter_model_set_sort.notify hidden="1"
clutter_model_set_types.n_columns hidden="1"
clutter_model_set_types.types array_length_pos="0.9"
clutter_model_iter_get ellipsis="1"
clutter_model_iter_get_valist hidden="1"
clutter_model_iter_get_value.value is_out="1"
clutter_model_iter_set ellipsis="1"
clutter_model_iter_set_valist hidden="1"
clutter_model_iter:model transfer_ownership="0"
ClutterMotionEvent is_value_type="1"
ClutterParamSpecColor base_class="GParamSpec"
ClutterParamSpecColor.parent_instance hidden="1"
ClutterParamSpecFixed base_class="GParamSpec"
ClutterParamSpecFixed.parent_instance hidden="1"
ClutterParamSpecUnits base_class="GParamSpec"
ClutterParamSpecUnits.parent_instance hidden="1"
clutter_param_color_get_type hidden="1"
clutter_param_fixed_get_type hidden="1"
clutter_param_spec_color hidden="1"
clutter_param_spec_fixed hidden="1"
clutter_param_spec_units hidden="1"
clutter_path_get_description hidden="1"
clutter_path_get_length hidden="1"
ClutterPathNode is_value_type="1"
ClutterPerspective is_value_type="1"
clutter_rectangle_get_border_color hidden="1"
clutter_rectangle_get_border_width hidden="1"
clutter_rectangle_get_color hidden="1"
clutter_rectangle_set_border_color hidden="1"
clutter_rectangle_set_border_width hidden="1"
clutter_rectangle_set_color hidden="1"
clutter_redraw hidden="1"
ClutterScrollEvent is_value_type="1"
ClutterShaderFloat hidden="1"
ClutterShaderInt hidden="1"
ClutterShaderMatrix hidden="1"
ClutterShaderError errordomain="1"
ClutterStage:color accessor_method="0"
ClutterStage:fog accessor_method="0"
ClutterStage:fullscreen hidden="1"
ClutterStage:perspective accessor_method="0"
ClutterStage::fullscreen has_emitter="1"
ClutterStage::unfullscreen has_emitter="1"
clutter_stage_get_color.color is_out="1"
clutter_stage_get_fog.fog is_out="1"
clutter_stage_get_perspective.perspective is_out="1"
clutter_stage_get_title hidden="1"
clutter_stage_get_use_fog hidden="1"
clutter_stage_get_user_resizable hidden="1"
clutter_stage_set_title hidden="1"
clutter_stage_set_use_fog hidden="1"
clutter_stage_set_user_resizable hidden="1"
clutter_stage_manager_get_default_stage hidden="1"
clutter_stage_manager_list_stages type_arguments="Stage"
clutter_stage_manager_peek_stages type_arguments="Stage"
clutter_stage_manager_set_default_stage hidden="1"
ClutterStageStateEvent is_value_type="1"
ClutterText::activate has_emitter="1"
clutter_text_get_activatable hidden="1"
clutter_text_get_color hidden="1"
clutter_text_get_cursor_color hidden="1"
clutter_text_get_cursor_size hidden="1"
clutter_text_get_cursor_visible hidden="1"
clutter_text_get_editable hidden="1"
clutter_text_get_ellipsize hidden="1"
clutter_text_get_font_name hidden="1"
clutter_text_get_justify hidden="1"
clutter_text_get_line_alignment hidden="1"
clutter_text_get_line_wrap hidden="1"
clutter_text_get_line_wrap_mode hidden="1"
clutter_text_get_max_length hidden="1"
clutter_text_get_password_char hidden="1"
clutter_text_get_selectable hidden="1"
clutter_text_get_selection_bound hidden="1"
clutter_text_get_selection_color hidden="1"
clutter_text_get_single_line_mode hidden="1"
clutter_text_get_text hidden="1"
clutter_text_get_use_markup hidden="1"
clutter_text_set_activatable hidden="1"
clutter_text_set_color hidden="1"
clutter_text_set_cursor_color hidden="1"
clutter_text_set_cursor_size hidden="1"
clutter_text_set_cursor_visible hidden="1"
clutter_text_set_editable hidden="1"
clutter_text_set_ellipsize hidden="1"
clutter_text_set_font_name hidden="1"
clutter_text_set_justify hidden="1"
clutter_text_set_line_alignment hidden="1"
clutter_text_set_line_wrap hidden="1"
clutter_text_set_line_wrap_mode hidden="1"
clutter_text_set_max_length hidden="1"
clutter_text_set_password_char hidden="1"
clutter_text_set_selectable hidden="1"
clutter_text_set_selection_bound hidden="1"
clutter_text_set_selection_color hidden="1"
clutter_text_set_single_line_mode hidden="1"
clutter_text_set_text hidden="1"
clutter_text_set_use_markup hidden="1"
ClutterTextureError errordomain="1"
clutter_texture_new_from_file hidden="1"
clutter_texture_get_base_size.* is_out="1"
clutter_texture_get_cogl_* hidden="1"
clutter_texture_get_filter_quality hidden="1"
clutter_texture_get_keep_aspect_ratio hidden="1"
clutter_texture_get_load_async hidden="1"
clutter_texture_get_load_data_async hidden="1"
clutter_texture_get_max_tile_waste hidden="1"
clutter_texture_get_pixel_format hidden="1"
clutter_texture_get_sync_size hidden="1"
clutter_texture_set_cogl_* hidden="1"
clutter_texture_set_filter_quality hidden="1"
clutter_texture_set_keep_aspect_ratio hidden="1"
clutter_texture_set_load_async hidden="1"
clutter_texture_set_load_data_async hidden="1"
clutter_texture_get_repeat.* is_out="1"
clutter_texture_set_sync_size hidden="1"
clutter_threads_add_frame_source hidden="1"
clutter_threads_add_frame_source_full hidden="1"
clutter_threads_add_idle hidden="1"
clutter_threads_add_idle_full hidden="1"
clutter_threads_add_timeout hidden="1"
clutter_threads_add_timeout_full hidden="1"
clutter_threads_enter hidden="1"
clutter_threads_init hidden="1"
clutter_threads_leave hidden="1"
clutter_threads_set_lock_functions hidden="1"
clutter_timeline_get_delay hidden="1"
clutter_timeline_get_delta hidden="1"
clutter_timeline_get_direction hidden="1"
clutter_timeline_get_duration hidden="1"
clutter_timeline_get_loop hidden="1"
clutter_timeline_set_delay hidden="1"
clutter_timeline_set_direction hidden="1"
clutter_timeline_set_duration hidden="1"
clutter_timeline_set_loop hidden="1"
ClutterUnits hidden="1"
clutter_units_from_em hidden="1"
clutter_units_from_mm hidden="1"
clutter_units_from_pixels hidden="1"
clutter_units_from_pt hidden="1"
clutter_units_to_pixels hidden="1"
clutter_util_next_p2 hidden="1"
clutter_value_get_color hidden="1"
clutter_value_set_color hidden="1"
clutter_value_get_fixed hidden="1"
clutter_value_set_fixed hidden="1"
clutter_value_get_shader_* hidden="1"
clutter_value_set_shader_* hidden="1"
clutter_value_get_units hidden="1"
clutter_value_set_units hidden="1"
ClutterVertex is_value_type="1"
ClutterX11TexturePixmap::update_area has_emitter="1"
COGLint name="long"
Json* hidden="1"
json_* hidden="1"
JsonNode hidden="1"
clutter_scriptable_parse_custom_node hidden="1"
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