- 23 Jun, 2021 2 commits
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Alexander Mikhaylenko authored
Rebrand: part 1 See merge request World/highscore!1
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Alexander Mikhaylenko authored
main is now gtk4, so use a stable branch until we migrate.
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- 19 Jun, 2021 38 commits
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
We were still using swipe groups for collections. Regress the UI a bit, stop using deck for header bars and use a regular stack instead, so we can remove swipe groups.
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Alexander Mikhaylenko authored
Avoid using a deprecated swipe group.
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
It's not used by anything else and will likely never be.
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Alexander Mikhaylenko authored
It's an error domain with just one error, it doesn't deserve a separate file.
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Alexander Mikhaylenko authored
Just use strings. There's no error handling, no need for hacky properties on Games and it's overall cleaner. Previously Title was used for lazy loading, but it's not relevant anymore since loading is threaded.
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
The replacement isn't a 100% equivalent, but it will be much easier to fix once title is a string.
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Alexander Mikhaylenko authored
There isn't much need to have FilenameTitle when we can also use GenericTitle and pass a string into it.
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Alexander Mikhaylenko authored
We don't have plugins anymore.
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
Now the plugin types can be easily added there as well.
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
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Alexander Mikhaylenko authored
Just assume a GenericUriGameFactory per platform.
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Alexander Mikhaylenko authored
Finally, we only have one uri game factory implementation.
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