1. 23 Sep, 2020 1 commit
  2. 20 Sep, 2020 1 commit
  3. 12 Sep, 2020 1 commit
  4. 10 Sep, 2020 1 commit
  5. 08 Sep, 2020 1 commit
  6. 06 Sep, 2020 1 commit
  7. 05 Sep, 2020 1 commit
  8. 03 Sep, 2020 1 commit
  9. 28 Aug, 2020 1 commit
  10. 25 Aug, 2020 1 commit
  11. 16 Aug, 2020 1 commit
  12. 10 Aug, 2020 1 commit
    • Daniel van Vugt's avatar
      desktopGrid: Force allocation on reset() · 72b20c9c
      Daniel van Vugt authored
      When using gnome-shell 3.37 this was returning NaN,NaN:
        ```
        let [proposedX, proposedY] = placeholder.get_transformed_position();
        ```
      which then led to missing icons:
        ```
        JS LOG: Error adding children to desktop: Not enough place at monitor 0
        ```
      
      So now we force allocation of the grid including placeholders, to ensure
      that `get_transformed_position` returns usable coordinates.
      
      Closes: #215
      72b20c9c
  13. 24 Jun, 2020 1 commit
  14. 18 Jun, 2020 1 commit
  15. 17 Jun, 2020 1 commit
  16. 06 Jun, 2020 1 commit
  17. 31 May, 2020 1 commit
  18. 29 May, 2020 2 commits
  19. 28 May, 2020 1 commit
  20. 27 May, 2020 1 commit
  21. 26 May, 2020 2 commits
  22. 25 May, 2020 1 commit
    • Sergio Costas's avatar
      desktopManager.js Fix SwitcherooControl · 65250629
      Sergio Costas authored
      In Gnome Shell master, obtaining the proxy interface for the
      SwitcherooControl (which allows to use external GPUs), fails.
      This patch tries to fix it by waiting until the Switcheroo
      name appears in DBus.
      
      Fix #204
      65250629
  23. 24 May, 2020 2 commits
  24. 23 May, 2020 1 commit
    • Sergio Costas's avatar
      desktopGrid.js: fix errors when screen size changes · f0d8449d
      Sergio Costas authored
      When the screen size changes (like when a dock is added/removed/
      changes possition, or when resolution changes), a lot of errors
      are shown. This is because when the grid is reset and the icons
      are removed from it, it uses the new size instead the old one
      to calculate the number of elements in the grid. This results
      in jumping over some locations of the grid, and trying to check
      inexistent ones, and thus errors because some elements aren't
      removed from the grid.
      
      This patch fixes it by storing the size of the grid during the
      initialization, and using that stored value for all operations
      untill the grid is reinitialized with a new size.
      f0d8449d
  25. 22 May, 2020 2 commits
  26. 18 May, 2020 1 commit
  27. 17 May, 2020 1 commit
  28. 14 May, 2020 3 commits
  29. 13 May, 2020 1 commit
  30. 12 May, 2020 2 commits
  31. 11 May, 2020 1 commit
  32. 07 May, 2020 1 commit
  33. 30 Apr, 2020 1 commit