Mobile shell: very experimental convergence concept
2.45 MB
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I like it.
Suggestion: what do you think of a three stage bottom action (short/long tap/swipe) with workspaces multirow on desktops? It could also bring more focus to open tasks when low in number i.e.
Few workspaces: short swipe/long press ____________________________________________ | ____________ _____________ | | | | | | | | | | | | | | |------| | | |______|_____| |______|______| | |------------------------------------------| | ________ | | | | o o o o o o o o o | |__________________________________________| Many workspaces: single tap ____________________________________________ | ______ ______ _______ | | | | | | | | | | |______| |______| |_______| | | ______ _______ | | | | | | | | |______| |_______| | |------------------------------------------| | ________ | |__________________________________________| short swipe/long press ____________________________________________ | ______ ______ _______ | | |______| |______| |_______| | | ______ _______ | | |______| |_______| | |------------------------------------------| | ________ | | | | o o o o o o o o o | |__________________________________________| long swipe (with lower desktop collapsing on the side) ____________________________________________ | ______ ______ _______ | | |______| |______| |_______| > | |------------------------------------------| | ________ | | | | o o o o o o o o o | | o o o o o o o o o | | o o o o o o o o o | |__________________________________________|
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Really awesome!
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Awesome!
Please please consider following more usability best practices. I know open-source projects don't have resources to conduct usability studies, but others have and there are plenty of best practices out there. Unfortunately many modern software developers also don't bother with usability studies and don't care to learn about the best practices too (coughFacebookcoughGoogle*).I've started collecting the best practices I've learned over the past few decades here: http://designguide.site/ (Under construction)
Most important for increasing user-base is the "Easy to learn" aspects, while "Easy to use" aspects should also be considered for power users as well as when new users become power users. Most designers don't consider the wide variety of usage scenarios and only design for what they think is average.
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I think this is an honestly really great concept. It fits Gnome's look and feel. I think development of this would be highly beneficial for Gnome.
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Awesome! I do like this concept, a lot - especially the solution to touch workspaces (I wrapped my head around that for oh so long and couldn't come up with anything this elegant)
Also, can we get the calendar/system sidebars on the desktop GNOME too?
😅 They're such an amazing idea as well (we could even say you've thought outside of the box)Great job!