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The displacement animation has been replaced by edge gradients, that have a stronger color the harder overshooting is hit. This makes it possible to remove the internal overshoot window, which was merely used to have contents displaced when overshooting to top/left. Overshooting to bottom/right used to cause queue_resize() to be called on the scrolled window, this isn't necessary anymore either. https://bugzilla.gnome.org/show_bug.cgi?id=731297
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