Commit d51a1658 authored by Rico Tzschichholz's avatar Rico Tzschichholz

clutter-1.0: Bind Margin, PaintVolume, Point, Rect and Size as struct

Reverts 0cd80097 and its confusion
regards "caller-allocates" out-parameters

Fixes #795
parent 59eea90d
......@@ -4788,7 +4788,7 @@ namespace Clutter {
[Version (since = "1.10")]
public void get_content_scaling_filters (out Clutter.ScalingFilter min_filter, out Clutter.ScalingFilter mag_filter);
[Version (since = "1.10")]
public unowned Clutter.PaintVolume get_default_paint_volume ();
public unowned Clutter.PaintVolume? get_default_paint_volume ();
[Version (deprecated = true, deprecated_since = "1.12")]
public float get_depth ();
[Version (since = "1.10")]
......@@ -4820,7 +4820,7 @@ namespace Clutter {
[Version (since = "1.10")]
public unowned Clutter.LayoutManager get_layout_manager ();
[Version (since = "1.10")]
public void get_margin (Clutter.Margin margin);
public Clutter.Margin get_margin ();
[Version (since = "1.10")]
public float get_margin_bottom ();
[Version (since = "1.10")]
......@@ -4843,8 +4843,11 @@ namespace Clutter {
public uint8 get_paint_opacity ();
[Version (since = "0.8")]
public bool get_paint_visibility ();
[Version (since = "1.6")]
public unowned Clutter.PaintVolume? get_paint_volume ();
[CCode (vfunc_name = "get_paint_volume")]
[NoWrapper]
public virtual bool get_paint_volume (Clutter.PaintVolume volume);
public virtual bool get_paint_volume_vfunc (out Clutter.PaintVolume volume);
[Version (since = "1.0")]
public unowned Pango.Context get_pango_context ();
public unowned Clutter.Actor? get_parent ();
......@@ -4891,7 +4894,7 @@ namespace Clutter {
[Version (deprecated = true, deprecated_since = "1.12", since = "1.0")]
public Clutter.Matrix get_transformation_matrix ();
[Version (since = "1.6")]
public unowned Clutter.PaintVolume get_transformed_paint_volume (Clutter.Actor relative_to_ancestor);
public unowned Clutter.PaintVolume? get_transformed_paint_volume (Clutter.Actor relative_to_ancestor);
[Version (since = "0.8")]
public void get_transformed_position (out float x, out float y);
[Version (since = "0.8")]
......@@ -5162,7 +5165,7 @@ namespace Clutter {
public Clutter.Geometry clip { get; set; }
[NoAccessorMethod]
[Version (since = "1.12")]
public Clutter.Rect clip_rect { owned get; set; }
public Clutter.Rect clip_rect { get; set; }
[Version (since = "1.0")]
public bool clip_to_allocation { get; set; }
[NoAccessorMethod]
......@@ -5247,12 +5250,12 @@ namespace Clutter {
public uint opacity { get; set; }
[NoAccessorMethod]
[Version (since = "1.12")]
public Clutter.Point pivot_point { owned get; set; }
public Clutter.Point pivot_point { get; set; }
[Version (since = "1.12")]
public float pivot_point_z { get; set; }
[NoAccessorMethod]
[Version (since = "1.12")]
public Clutter.Point position { owned get; set; }
public Clutter.Point position { get; set; }
[Version (since = "0.6")]
public bool reactive { get; set; }
[NoAccessorMethod]
......@@ -5303,7 +5306,7 @@ namespace Clutter {
public bool show_on_set_parent { get; set; }
[NoAccessorMethod]
[Version (since = "1.12")]
public Clutter.Size size { owned get; set; }
public Clutter.Size size { get; set; }
[Version (since = "1.0")]
public Clutter.TextDirection text_direction { get; set; }
[Version (since = "1.12")]
......@@ -6123,7 +6126,7 @@ namespace Clutter {
public class DragAction : Clutter.Action {
[CCode (has_construct_function = false, type = "ClutterAction*")]
public DragAction ();
public bool get_drag_area (Clutter.Rect drag_area);
public bool get_drag_area (out Clutter.Rect drag_area);
public Clutter.DragAxis get_drag_axis ();
public unowned Clutter.Actor get_drag_handle ();
public void get_drag_threshold (out uint x_threshold, out uint y_threshold);
......@@ -6135,7 +6138,7 @@ namespace Clutter {
public void set_drag_threshold (int x_threshold, int y_threshold);
[NoAccessorMethod]
[Version (since = "1.12")]
public Clutter.Rect drag_area { owned get; set; }
public Clutter.Rect drag_area { get; set; }
[NoAccessorMethod]
[Version (since = "1.12")]
public bool drag_area_set { get; }
......@@ -6169,7 +6172,7 @@ namespace Clutter {
[CCode (has_construct_function = false)]
protected Effect ();
[NoWrapper]
public virtual bool get_paint_volume (Clutter.PaintVolume volume);
public virtual bool get_paint_volume (out Clutter.PaintVolume volume);
[NoWrapper]
public virtual void paint (Clutter.EffectPaintFlags flags);
[NoWrapper]
......@@ -6230,7 +6233,7 @@ namespace Clutter {
public uint get_key_symbol ();
public unichar get_key_unicode ();
[Version (since = "1.12")]
public void get_position (Clutter.Point position);
public Clutter.Point get_position ();
[Version (since = "1.0")]
public unowned Clutter.Actor get_related ();
[Version (since = "1.10")]
......@@ -6469,7 +6472,7 @@ namespace Clutter {
[Version (since = "1.6")]
public bool get_axis_value ([CCode (array_length = false)] double[] axes, Clutter.InputAxis axis, out double value);
[Version (since = "1.12")]
public bool get_coords (Clutter.EventSequence? sequence, Clutter.Point point);
public bool get_coords (Clutter.EventSequence? sequence, out Clutter.Point point);
[Version (deprecated = true, deprecated_since = "1.12", since = "1.2")]
public void get_device_coords (out int x, out int y);
[Version (since = "1.0")]
......@@ -6662,19 +6665,6 @@ namespace Clutter {
[CCode (cname = "clutter_list_model_newv", has_construct_function = false, type = "ClutterModel*")]
public ListModel.newv ([CCode (array_length_cname = "n_columns", array_length_pos = 0.5, array_length_type = "guint")] GLib.Type[] types, [CCode (array_length_cname = "n_columns", array_length_pos = 0.5, array_length_type = "guint")] string[] names);
}
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_margin_get_type ()")]
[Compact]
[Version (since = "1.10")]
public class Margin {
public float bottom;
public float left;
public float right;
public float top;
[CCode (has_construct_function = false)]
public Margin ();
public Clutter.Margin copy ();
public void free ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_model_get_type ()")]
[Version (deprecated = true, deprecated_since = "1.24", since = "0.6")]
public abstract class Model : GLib.Object, Clutter.Scriptable {
......@@ -6764,7 +6754,7 @@ namespace Clutter {
public virtual Cogl.Handle create_texture (float width, float height);
public unowned Cogl.Material get_target ();
[Version (since = "1.14")]
public bool get_target_rect (out unowned Clutter.Rect rect);
public bool get_target_rect (out Clutter.Rect rect);
[Version (deprecated = true, deprecated_since = "1.14", since = "1.8")]
public bool get_target_size (out float width, out float height);
[Version (since = "1.10")]
......@@ -6798,37 +6788,6 @@ namespace Clutter {
public void set_name (string name);
public void unref ();
}
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_paint_volume_get_type ()")]
[Compact]
[Version (since = "1.4")]
public class PaintVolume {
[Version (since = "1.6")]
public Clutter.PaintVolume copy ();
[Version (since = "1.6")]
public void free ();
[Version (since = "1.6")]
public float get_depth ();
[Version (since = "1.6")]
public float get_height ();
[Version (since = "1.6")]
public Clutter.Vertex get_origin ();
[Version (since = "1.6")]
public float get_width ();
[Version (since = "1.6")]
public void set_depth (float depth);
[Version (since = "1.6")]
public bool set_from_allocation (Clutter.Actor actor);
[Version (since = "1.6")]
public void set_height (float height);
[Version (since = "1.6")]
public void set_origin (Clutter.Vertex origin);
[Version (since = "1.6")]
public void set_width (float width);
[Version (since = "1.6")]
public void union (Clutter.PaintVolume another_pv);
[Version (since = "1.10")]
public void union_box (Clutter.ActorBox box);
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_pan_action_get_type ()")]
[Version (since = "1.12")]
public class PanAction : Clutter.GestureAction {
......@@ -6914,20 +6873,6 @@ namespace Clutter {
[CCode (has_construct_function = false)]
protected PipelineNode ();
}
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_point_get_type ()")]
[Compact]
[Version (since = "1.12")]
public class Point {
public float x;
public float y;
public static Clutter.Point alloc ();
public Clutter.Point copy ();
public float distance (Clutter.Point b, out float x_distance, out float y_distance);
public bool equals (Clutter.Point b);
public void free ();
public unowned Clutter.Point init (float x, float y);
public static unowned Clutter.Point zero ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_property_transition_get_type ()")]
[Version (since = "1.10")]
public class PropertyTransition : Clutter.Transition, Clutter.Scriptable {
......@@ -6937,32 +6882,6 @@ namespace Clutter {
public void set_property_name (string? property_name);
public string property_name { get; set; }
}
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_rect_get_type ()")]
[Compact]
[Version (since = "1.12")]
public class Rect {
public weak Clutter.Point origin;
public weak Clutter.Size size;
public static Clutter.Rect alloc ();
public void clamp_to_pixel ();
public bool contains_point (Clutter.Point point);
public bool contains_rect (Clutter.Rect b);
public Clutter.Rect copy ();
public bool equals (Clutter.Rect b);
public void free ();
public void get_center (Clutter.Point center);
public float get_height ();
public float get_width ();
public float get_x ();
public float get_y ();
public unowned Clutter.Rect init (float x, float y, float width, float height);
public void inset (float d_x, float d_y);
public bool intersection (Clutter.Rect b, Clutter.Rect? res);
public Clutter.Rect normalize ();
public void offset (float d_x, float d_y);
public void union (Clutter.Rect b, Clutter.Rect res);
public static unowned Clutter.Rect zero ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_rectangle_get_type ()")]
[Version (since = "0.2")]
public class Rectangle : Clutter.Actor, Atk.Implementor, Clutter.Animatable, Clutter.Container, Clutter.Scriptable {
......@@ -7212,18 +7131,6 @@ namespace Clutter {
[CCode (has_construct_function = false)]
protected ShaderMatrix ();
}
[CCode (cheader_filename = "clutter/clutter.h", copy_function = "g_boxed_copy", free_function = "g_boxed_free", type_id = "clutter_size_get_type ()")]
[Compact]
[Version (since = "1.12")]
public class Size {
public float height;
public float width;
public static Clutter.Size alloc ();
public Clutter.Size copy ();
public bool equals (Clutter.Size b);
public void free ();
public unowned Clutter.Size init (float width, float height);
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_snap_constraint_get_type ()")]
[Version (since = "1.6")]
public class SnapConstraint : Clutter.Constraint {
......@@ -7546,7 +7453,7 @@ namespace Clutter {
public Clutter.Color get_cursor_color ();
public int get_cursor_position ();
[Version (since = "1.16")]
public void get_cursor_rect (out unowned Clutter.Rect rect);
public Clutter.Rect get_cursor_rect ();
public uint get_cursor_size ();
public bool get_cursor_visible ();
public bool get_editable ();
......@@ -7658,7 +7565,7 @@ namespace Clutter {
[Version (since = "1.16")]
public virtual signal void cursor_changed ();
[Version (deprecated = true, deprecated_since = "1.16", since = "1.0")]
public virtual signal void cursor_event (Clutter.Geometry geometry);
public virtual signal Clutter.Geometry cursor_event ();
[HasEmitter]
[Version (since = "1.2")]
public signal void delete_text (int start_pos, int end_pos);
......@@ -7811,7 +7718,7 @@ namespace Clutter {
[Version (since = "1.6")]
public bool get_auto_reverse ();
[Version (since = "1.12")]
public bool get_cubic_bezier_progress (Clutter.Point c_1, Clutter.Point c_2);
public bool get_cubic_bezier_progress (out Clutter.Point c_1, out Clutter.Point c_2);
[Version (since = "1.10")]
public int get_current_repeat ();
[Version (since = "0.4")]
......@@ -7990,8 +7897,8 @@ namespace Clutter {
public class ZoomAction : Clutter.GestureAction {
[CCode (has_construct_function = false, type = "ClutterAction*")]
public ZoomAction ();
public void get_focal_point (Clutter.Point point);
public void get_transformed_focal_point (Clutter.Point point);
public Clutter.Point get_focal_point ();
public Clutter.Point get_transformed_focal_point ();
public Clutter.ZoomAxis get_zoom_axis ();
public void set_zoom_axis (Clutter.ZoomAxis axis);
public Clutter.ZoomAxis zoom_axis { get; set; }
......@@ -8162,7 +8069,7 @@ namespace Clutter {
[NoWrapper]
public abstract void add_redraw_clip (Clutter.Geometry stage_rectangle);
[NoWrapper]
public abstract void get_geometry (Clutter.Geometry geometry);
public abstract void get_geometry (out Clutter.Geometry geometry);
[NoWrapper]
public abstract int get_pending_swaps ();
[NoWrapper]
......@@ -8190,7 +8097,7 @@ namespace Clutter {
[NoWrapper]
public abstract void unrealize ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "CLUTTER_TYPE_ACTOR_BOX")]
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_actor_box_get_type ()")]
public struct ActorBox {
public float x1;
public float y1;
......@@ -8209,7 +8116,7 @@ namespace Clutter {
[Version (since = "1.0")]
public void free ();
[CCode (cname = "clutter_actor_box_from_vertices")]
public ActorBox.from_vertices (Clutter.Vertex[] verts);
public ActorBox.from_vertices ([CCode (array_length = false)] Clutter.Vertex verts[4]);
[Version (since = "1.0")]
public float get_area ();
[Version (since = "1.0")]
......@@ -8315,6 +8222,16 @@ namespace Clutter {
public bool equal (Clutter.Knot knot_b);
public void free ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_margin_get_type ()")]
[Version (since = "1.10")]
public struct Margin {
public float left;
public float right;
public float top;
public float bottom;
public Clutter.Margin? copy ();
public void free ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_matrix_get_type ()")]
[Version (since = "1.12")]
public struct Matrix : Cogl.Matrix {
......@@ -8324,6 +8241,36 @@ namespace Clutter {
public unowned Clutter.Matrix? init_from_matrix (Clutter.Matrix b);
public unowned Clutter.Matrix? init_identity ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_paint_volume_get_type ()")]
[Version (since = "1.4")]
public struct PaintVolume {
[Version (since = "1.6")]
public Clutter.PaintVolume? copy ();
[Version (since = "1.6")]
public void free ();
[Version (since = "1.6")]
public float get_depth ();
[Version (since = "1.6")]
public float get_height ();
[Version (since = "1.6")]
public Clutter.Vertex get_origin ();
[Version (since = "1.6")]
public float get_width ();
[Version (since = "1.6")]
public void set_depth (float depth);
[Version (since = "1.6")]
public bool set_from_allocation (Clutter.Actor actor);
[Version (since = "1.6")]
public void set_height (float height);
[Version (since = "1.6")]
public void set_origin (Clutter.Vertex origin);
[Version (since = "1.6")]
public void set_width (float width);
[Version (since = "1.6")]
public void union (Clutter.PaintVolume another_pv);
[Version (since = "1.10")]
public void union_box (Clutter.ActorBox box);
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_path_node_get_type ()")]
[Version (since = "1.0")]
public struct PathNode {
......@@ -8342,6 +8289,54 @@ namespace Clutter {
public float z_near;
public float z_far;
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_point_get_type ()")]
[Version (since = "1.12")]
public struct Point {
public float x;
public float y;
public static Clutter.Point? alloc ();
public Clutter.Point? copy ();
public float distance (Clutter.Point b, out float x_distance, out float y_distance);
public bool equals (Clutter.Point b);
public void free ();
public unowned Clutter.Point? init (float x, float y);
public static unowned Clutter.Point? zero ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_rect_get_type ()")]
[Version (since = "1.12")]
public struct Rect {
public Clutter.Point origin;
public Clutter.Size size;
public static Clutter.Rect? alloc ();
public void clamp_to_pixel ();
public bool contains_point (Clutter.Point point);
public bool contains_rect (Clutter.Rect b);
public Clutter.Rect? copy ();
public bool equals (Clutter.Rect b);
public void free ();
public Clutter.Point get_center ();
public float get_height ();
public float get_width ();
public float get_x ();
public float get_y ();
public unowned Clutter.Rect? init (float x, float y, float width, float height);
public void inset (float d_x, float d_y);
public bool intersection (Clutter.Rect b, out Clutter.Rect res);
public Clutter.Rect? normalize ();
public void offset (float d_x, float d_y);
public Clutter.Rect union (Clutter.Rect b);
public static unowned Clutter.Rect? zero ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "clutter_size_get_type ()")]
[Version (since = "1.12")]
public struct Size {
public float width;
public float height;
public static Clutter.Size? alloc ();
public Clutter.Size? copy ();
public bool equals (Clutter.Size b);
public void free ();
}
[CCode (cheader_filename = "clutter/clutter.h", type_id = "CLUTTER_TYPE_UNITS")]
[Version (since = "1.0")]
public struct Units {
......
namespace Clutter {
[CCode (type_id = "CLUTTER_TYPE_ACTOR_BOX", cheader_filename = "clutter/clutter.h")]
[CCode (type_id = "clutter_actor_box_get_type ()", cheader_filename = "clutter/clutter.h")]
public struct ActorBox {
[CCode (cname = "clutter_actor_box_from_vertices")]
public ActorBox.from_vertices (Clutter.Vertex[] verts);
public ActorBox.from_vertices ([CCode (array_length = false)] Clutter.Vertex verts[4]);
}
public struct Matrix : Cogl.Matrix {
......@@ -85,7 +85,7 @@ namespace Clutter {
[NoWrapper]
public abstract void add_redraw_clip (Clutter.Geometry stage_rectangle);
[NoWrapper]
public abstract void get_geometry (Clutter.Geometry geometry);
public abstract void get_geometry (out Clutter.Geometry geometry);
[NoWrapper]
public abstract int get_pending_swaps ();
[NoWrapper]
......
......@@ -5,8 +5,13 @@ Fog struct
Geometry struct
Knot struct
Matrix struct
Margin struct
PaintVolume struct
PathNode struct
Perspective struct
Point struct
Rect struct
Size struct
Units struct
Vertex struct
......@@ -42,7 +47,8 @@ value_get_fixed nullable
// method/virtual-method/signal don't match
Actor
.event#method name="emit_event"
.get_paint_volume#method skip
.get_paint_volume#virtual_method name="get_paint_volume_vfunc"
.get_paint_volume#virtual_method.volume out
.queue_redraw#signal skip
.queue_redraw#virtual_method skip
Container
......@@ -148,6 +154,10 @@ Units.from_* skip
Color
.new skip
.from_* skip
Margin
.new skip
Size
.init skip
Vertex.new skip
// Class methods
......@@ -160,26 +170,17 @@ get_input_device_for_id parent="Clutter.InputDevice" name="get_for_id"
color_from_* skip
units_from_* skip
// Classes marked as out but not double ptr
Actor
.get_margin.margin out=false
DragAction
.get_drag_area.drag_area out=false
InputDevice
.get_coords.point out=false
Rect
.get_center.center out=false
.intersection.res out=false
.union.res out=false
Timeline
.get_cubic_bezier_progress.c_* out=false
ZoomAction
.get_focal_point.point out=false
.get_transformed_focal_point.point out=false
// Struct return values
color_get_static nullable
// Upstream
Effect
.get_paint_volume.volume out
Event
.get_position.position out
Text
.cursor_event.geometry out
// Remove for clutter-2.0
/////////////////////////
......
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