Bugs on large board
Swell Foop 3.34.1 and master, on Wayland.
When playing on a large board (only), a part of the board cannot be clicked by the mouse. It’s usually the five last columns, sometimes the five first ones. Playing with keyboard works perfectly.
When hovering the problematic columns, some group of tiles, usually at the opposite of the board, are highlighted and can be destroyed. Playing a bit with that, I finish by seing (many) warnings:
(swell-foop:2): Clutter-WARNING **: 21:08:19.633: The required ID of 44 does not refer to an existing actor; this usually implies that the pick() of an actor is not correctly implemented or that there is an error in the glReadPixels() implementation of the GL driver.
Now that the game can be saved, I can confirm this applies even on a saved board, but it is reduced to 3 columns if more or less 20 tiles are destroyed and the game closed and restarted, and it disappears completely after more or less 30 tiles are destroyed and the game reloaded.
No idea in which module the bug lies; a confirmation would be great, in case it is effectively the GL driver on my computer which is failing.